// Copyright (c) 2025 GeWuYou
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// 
//     http://www.apache.org/licenses/LICENSE-2.0
// 
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

using GFramework.Core.Abstractions.versioning;

namespace GFramework.Game.data;

/// <summary>
/// 统一设置文件类，用于管理应用程序的配置设置
/// 实现了版本控制接口，支持配置文件的版本管理
/// </summary>
internal sealed class UnifiedSettingsFile:IVersioned
{
    /// <summary>
    /// 配置节集合，存储不同类型的配置数据
    /// 键为配置节名称，值为配置对象
    /// </summary>
    public Dictionary<string, string> Sections { get; set; } = new();
    
    /// <summary>
    /// 配置文件版本号，用于版本控制和兼容性检查
    /// </summary>
    public int Version { get; set; }
}
