mirror of
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refactor(source-generators): 重构源代码生成器项目结构和配置
- 移除 IArchitectureExtensible 接口定义 - 更新 Godot 源代码生成器项目配置,添加 Nullable 启用和包路径配置 - 添加 Directory.Build.props 构建属性文件到抽象层项目 - 修复命名空间引用错误和添加 using 语句 - 优化源代码生成器项目的打包配置和依赖引用 - 添加文档注释到 LogAttribute 构造函数 - 更新主项目文件中的源代码生成器相关引用路径 - 从解决方案用户设置中移除过时配置文件 - 添加解决方案用户设置到 gitignore 文件
This commit is contained in:
parent
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commit
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3
.gitignore
vendored
3
.gitignore
vendored
@ -2,4 +2,5 @@ bin/
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obj/
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/packages/
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riderModule.iml
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/_ReSharper.Caches/
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/_ReSharper.Caches/
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GFramework.sln.DotSettings.user
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@ -1,19 +0,0 @@
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namespace GFramework.Core.architecture;
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/// <summary>
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/// 可扩展架构接口,继承自IArchitecture接口,提供模块安装和生命周期钩子注册功能
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/// </summary>
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public interface IArchitectureExtensible : IArchitecture
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{
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/// <summary>
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/// 安装架构模块
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/// </summary>
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/// <param name="module">要安装的架构模块实例</param>
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void InstallModule(IArchitectureModule module);
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/// <summary>
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/// 注册架构生命周期钩子
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/// </summary>
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/// <param name="hook">要注册的架构生命周期钩子实例</param>
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void RegisterLifecycleHook(IArchitectureLifecycle hook);
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}
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@ -0,0 +1,26 @@
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<Project>
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<!-- 配置项目构建属性 -->
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<ContinuousIntegrationBuild>true</ContinuousIntegrationBuild>
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<EmbedUntrackedSources>true</EmbedUntrackedSources>
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<!--
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we use a higher version than supported by the target framework to have nullable types and other nice features
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(a lot of features get polyfilled by Meziantou.Polyfill)
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however we need to be careful with the available features!
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-->
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<LangVersion>preview</LangVersion>
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</PropertyGroup>
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<!-- 引用项目所需的NuGet包 -->
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<ItemGroup>
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<PackageReference Include="Meziantou.Analyzer" Version="2.0.264">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Meziantou.Polyfill" Version="1.0.71">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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</Project>
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@ -1,11 +1,17 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<!--
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配置项目构建属性
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设置项目不可打包、生成文档文件,并包含特定的Polyfill
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-->
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<PackageId>GeWuYou.GFramework.Godot.SourceGenerators.Attributes</PackageId>
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<Version>1.0.0</Version>
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<LangVersion>10</LangVersion>
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<RootNamespace>GFramework.Godot.SourceGenerators.Attributes</RootNamespace>
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<IsPackable>false</IsPackable>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<MeziantouPolyfill_IncludedPolyfills>T:System.Diagnostics.CodeAnalysis.NotNullWhenAttribute</MeziantouPolyfill_IncludedPolyfills>
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</PropertyGroup>
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<!-- 引入必要的命名空间 -->
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<ItemGroup>
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<Using Include="GFramework.Godot.SourceGenerators.Abstractions"/>
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</ItemGroup>
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</Project>
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@ -1,5 +1,6 @@
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#nullable enable
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namespace GFramework.GFramework.Godot.SourceGenerators.Abstractions.logging;
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using System;
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namespace GFramework.Godot.SourceGenerators.Abstractions.logging;
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/// <summary>
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/// Godot日志特性,用于在类上标记以自动生成日志字段
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@ -4,39 +4,58 @@
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<PackageId>GeWuYou.GFramework.Godot.SourceGenerators</PackageId>
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<TargetFramework>netstandard2.0</TargetFramework>
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<!-- 这是 Roslyn Analyzer -->
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<!-- 这是 Analyzer,不是运行时库 -->
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<IsRoslynAnalyzer>true</IsRoslynAnalyzer>
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<IncludeBuildOutput>false</IncludeBuildOutput>
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<LangVersion>latest</LangVersion>
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<Nullable>enable</Nullable>
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<!-- 可选:调试生成代码 -->
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<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
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<CompilerGeneratedFilesOutputPath>Generated</CompilerGeneratedFilesOutputPath>
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</PropertyGroup>
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<!-- Roslyn 依赖(仅 Generator 自用) -->
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<!-- Roslyn 依赖,只用于 Generator 自身 -->
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.14.0" PrivateAssets="all"/>
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<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="4.14.0" PrivateAssets="all"/>
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<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="4.14.0">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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<!-- Generator 编译期依赖 -->
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<!-- Generator 编译期引用 Attributes / Common,但不打包 -->
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<ItemGroup>
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<ProjectReference Include="..\GFramework.Godot.SourceGenerators.Abstractions\GFramework.Godot.SourceGenerators.Abstractions.csproj" PrivateAssets="all"/>
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<ProjectReference Include="..\GFramework.SourceGenerators.Common\GFramework.SourceGenerators.Common.csproj"
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PrivateAssets="all"/>
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<ProjectReference Include="..\GFramework.SourceGenerators.Abstractions\GFramework.SourceGenerators.Abstractions.csproj" PrivateAssets="all"/>
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<ProjectReference Include="..\GFramework.SourceGenerators.Common\GFramework.SourceGenerators.Common.csproj" PrivateAssets="all"/>
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</ItemGroup>
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<!-- ★唯一需要打包的东西:Generator DLL -->
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<!-- ★关键:只把 Generator DLL 放进 analyzers -->
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<ItemGroup>
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<None Include="$(OutputPath)\$(AssemblyName).dll"
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<!-- Generator 本体 -->
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<None Include="$(OutputPath)\GeWuYou.GFramework.Godot.SourceGenerators.dll"
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Pack="true"
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PackagePath="analyzers/dotnet/cs"
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Visible="false"/>
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<!-- ★ Generator 运行期依赖 -->
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<None Include="$(OutputPath)\GFramework.Godot.SourceGenerators.Abstractions.dll"
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Pack="true"
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PackagePath="analyzers/dotnet/cs"
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Visible="false"/>
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<None Include="$(OutputPath)\GFramework.SourceGenerators.Common.dll"
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Pack="true"
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PackagePath="analyzers/dotnet/cs"
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Visible="false"/>
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</ItemGroup>
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<ItemGroup>
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<None Include="$(OutputPath)\$(AssemblyName).Attributes.dll" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
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<None Include="$(OutputPath)\$(AssemblyName).Attributes.xml" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
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<None Include="GFramework.SourceGenerators.Common.dll" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
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<None Include="GFramework.SourceGenerators.Common.xml" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
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<!-- 包含targets文件 -->
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<None Include="GFramework.SourceGenerators.targets" Pack="true" PackagePath="build" Visible="false"/>
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</ItemGroup>
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</Project>
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@ -0,0 +1,24 @@
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<Project>
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<!-- import parent: https://docs.microsoft.com/en-us/visualstudio/msbuild/customize-your-build -->
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<ContinuousIntegrationBuild>true</ContinuousIntegrationBuild>
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<EmbedUntrackedSources>true</EmbedUntrackedSources>
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<!--
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we use a higher version than supported by the target framework to have nullable types and other nice features
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(a lot of features get polyfilled by Meziantou.Polyfill)
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however we need to be careful with the available features!
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-->
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<LangVersion>preview</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Meziantou.Analyzer" Version="2.0.264">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Meziantou.Polyfill" Version="1.0.71">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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</Project>
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@ -1,12 +1,17 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<!--
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配置项目构建属性
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设置项目不可打包、生成文档文件,并包含特定的Polyfill
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||||
-->
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<PackageId>GeWuYou.GFramework.SourceGenerators.Attributes</PackageId>
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<Version>1.0.0</Version>
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<LangVersion>10</LangVersion>
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<RootNamespace>GFramework.SourceGenerators.Attributes</RootNamespace>
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<IsPackable>false</IsPackable>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<MeziantouPolyfill_IncludedPolyfills>T:System.Diagnostics.CodeAnalysis.NotNullWhenAttribute</MeziantouPolyfill_IncludedPolyfills>
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</PropertyGroup>
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<!-- 引入必要的命名空间 -->
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.Common" Version="4.14.0"/>
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<Using Include="GFramework.SourceGenerators.Abstractions"/>
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</ItemGroup>
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</Project>
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@ -1,4 +1,6 @@
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namespace GFramework.GFramework.SourceGenerators.Abstractions.enums;
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using System;
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namespace GFramework.SourceGenerators.Abstractions.enums;
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/// <summary>
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/// 标注在 enum 上,Source Generator 会为该 enum 生成扩展方法。
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@ -1,5 +1,7 @@
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#nullable enable
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namespace GFramework.GFramework.SourceGenerators.Abstractions.logging;
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using System;
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namespace GFramework.SourceGenerators.Abstractions.logging;
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/// <summary>
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/// 标注在类上,Source Generator 会为该类自动生成一个日志记录器字段。
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@ -7,6 +9,9 @@ namespace GFramework.GFramework.SourceGenerators.Abstractions.logging;
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[AttributeUsage(AttributeTargets.Class, Inherited = false)]
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public sealed class LogAttribute : Attribute
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{
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/// <summary>
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/// 初始化 LogAttribute 类的新实例
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/// </summary>
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public LogAttribute()
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{
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}
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@ -20,6 +25,7 @@ public sealed class LogAttribute : Attribute
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Name = name;
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}
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/// <summary>日志分类名(默认使用类名)</summary>
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public string? Name { get; set; }
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@ -1,4 +1,6 @@
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namespace GFramework.GFramework.SourceGenerators.Abstractions.rule;
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using System;
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namespace GFramework.SourceGenerators.Attributes.rule;
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/// <summary>
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/// 标记该类需要自动实现 IContextAware
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23
GFramework.SourceGenerators.Common/Directory.Build.props
Normal file
23
GFramework.SourceGenerators.Common/Directory.Build.props
Normal file
@ -0,0 +1,23 @@
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<Project>
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<ContinuousIntegrationBuild>true</ContinuousIntegrationBuild>
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<EmbedUntrackedSources>true</EmbedUntrackedSources>
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<!--
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||||
we use a higher version than supported by the target framework to have nullable types and other nice features
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||||
(a lot of features get polyfilled by Meziantou.Polyfill)
|
||||
however we need to be careful with the available features!
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||||
-->
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<LangVersion>preview</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Meziantou.Analyzer" Version="2.0.264">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Meziantou.Polyfill" Version="1.0.71">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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</Project>
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@ -1,8 +1,9 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<LangVersion>10</LangVersion>
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<IsPackable>false</IsPackable>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<MeziantouPolyfill_IncludedPolyfills>T:System.Diagnostics.CodeAnalysis.NotNullWhenAttribute</MeziantouPolyfill_IncludedPolyfills>
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</PropertyGroup>
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<ItemGroup>
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@ -10,7 +10,6 @@
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.14.0"/>
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<PackageReference Include="Microsoft.CodeAnalysis.Common" Version="4.14.0"/>
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<PackageReference Include="Microsoft.CodeAnalysis.Common" Version="4.14.0"/>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.SourceGenerators.Testing" Version="1.1.2"/>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="18.0.1"/>
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<PackageReference Include="NUnit" Version="4.4.0"/>
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@ -19,25 +19,43 @@
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<!-- Roslyn 依赖,只用于 Generator 自身 -->
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.14.0" PrivateAssets="all"/>
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="4.14.0" PrivateAssets="all"/>
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="4.14.0">
|
||||
<PrivateAssets>all</PrivateAssets>
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||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Generator 编译期引用 Attributes / Common,但不打包 -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\GFramework.SourceGenerators.Abstractions\GFramework.SourceGenerators.Abstractions.csproj" PrivateAssets="all"/>
|
||||
<ProjectReference Include="..\GFramework.SourceGenerators.Common\GFramework.SourceGenerators.Common.csproj"
|
||||
PrivateAssets="all"/>
|
||||
<ProjectReference Include="..\GFramework.SourceGenerators.Common\GFramework.SourceGenerators.Common.csproj" PrivateAssets="all"/>
|
||||
</ItemGroup>
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||||
|
||||
<!-- ★关键:只把 Generator DLL 放进 analyzers -->
|
||||
<ItemGroup>
|
||||
<None Include="$(OutputPath)\$(AssemblyName).dll"
|
||||
<!-- Generator 本体 -->
|
||||
<None Include="$(OutputPath)\GeWuYou.GFramework.SourceGenerators.dll"
|
||||
Pack="true"
|
||||
PackagePath="analyzers/dotnet/cs"
|
||||
Visible="false"/>
|
||||
|
||||
<!-- ★ Generator 运行期依赖 -->
|
||||
<None Include="$(OutputPath)\GFramework.SourceGenerators.Abstractions.dll"
|
||||
Pack="true"
|
||||
PackagePath="analyzers/dotnet/cs"
|
||||
Visible="false"/>
|
||||
|
||||
<None Include="$(OutputPath)\GFramework.SourceGenerators.Common.dll"
|
||||
Pack="true"
|
||||
PackagePath="analyzers/dotnet/cs"
|
||||
Visible="false"/>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="$(OutputPath)\$(AssemblyName).Attributes.dll" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
|
||||
<None Include="$(OutputPath)\$(AssemblyName).Attributes.xml" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
|
||||
<None Include="GFramework.SourceGenerators.Common.dll" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
|
||||
<None Include="GFramework.SourceGenerators.Common.xml" Pack="true" PackagePath="lib\netstandard2.0" Visible="true"/>
|
||||
<!-- 包含targets文件 -->
|
||||
<None Include="GFramework.SourceGenerators.targets" Pack="true" PackagePath="build" Visible="false"/>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@ -1,7 +1,4 @@
|
||||
#nullable enable
|
||||
|
||||
|
||||
using System;
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||||
using System;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using GFramework.SourceGenerators.Common.diagnostics;
|
||||
|
||||
@ -24,9 +24,6 @@
|
||||
<None Remove="GFramework.Core\**"/>
|
||||
<None Remove="GFramework.Game\**"/>
|
||||
<None Remove="GFramework.Godot\**"/>
|
||||
<None Update="GFramework.SourceGenerators\bin\Debug\netstandard2.0\GFramework.Generator.Attributes.dll">
|
||||
<Link>GFramework.SorceGenerators\bin\Debug\netstandard2.0\GFramework.Generator.Attributes.dll</Link>
|
||||
</None>
|
||||
<None Update="GFramework.SourceGenerators\logging\README.md">
|
||||
<Link>GFramework.SorceGenerators\logging\README.md</Link>
|
||||
</None>
|
||||
@ -40,12 +37,12 @@
|
||||
<Link>GFramework.SorceGenerators\AnalyzerReleases.Unshipped.md</Link>
|
||||
</None>
|
||||
<None Remove="GFramework.Godot.SourceGenerators\**"/>
|
||||
<None Remove="GFramework.Godot.SourceGenerators.Attributes\**"/>
|
||||
<None Remove="GFramework.SorceGenerators\**"/>
|
||||
<None Remove="GFramework.SourceGenerators\**"/>
|
||||
<None Remove="GFramework.SourceGenerators.Attributes\**"/>
|
||||
<None Remove="GFramework.SourceGenerators.Common\**"/>
|
||||
<None Remove="GFramework.SourceGenerators.Tests\**"/>
|
||||
<None Remove="GFramework.Godot.SourceGenerators.Abstractions\**"/>
|
||||
<None Remove="GFramework.SourceGenerators.Abstractions\**"/>
|
||||
</ItemGroup>
|
||||
<!-- 聚合核心模块 -->
|
||||
<ItemGroup>
|
||||
@ -66,24 +63,24 @@
|
||||
<Link>GFramework.SorceGenerators\logging\LoggerGenerator.cs</Link>
|
||||
</Compile>
|
||||
<Compile Remove="GFramework.Godot.SourceGenerators\**"/>
|
||||
<Compile Remove="GFramework.Godot.SourceGenerators.Attributes\**"/>
|
||||
<Compile Remove="GFramework.SorceGenerators\**"/>
|
||||
<Compile Remove="GFramework.SourceGenerators\**"/>
|
||||
<Compile Remove="GFramework.SourceGenerators.Attributes\**"/>
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||||
<Compile Remove="GFramework.SourceGenerators.Common\**"/>
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||||
<Compile Remove="GFramework.SourceGenerators.Tests\**"/>
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||||
<Compile Remove="GFramework.Godot.SourceGenerators.Abstractions\**"/>
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||||
<Compile Remove="GFramework.SourceGenerators.Abstractions\**"/>
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||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Remove="GFramework.Core\**"/>
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||||
<EmbeddedResource Remove="GFramework.Game\**"/>
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||||
<EmbeddedResource Remove="GFramework.Godot\**"/>
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<EmbeddedResource Remove="GFramework.Godot.SourceGenerators\**"/>
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<EmbeddedResource Remove="GFramework.Godot.SourceGenerators.Attributes\**"/>
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<EmbeddedResource Remove="GFramework.SorceGenerators\**"/>
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<EmbeddedResource Remove="GFramework.SourceGenerators\**"/>
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<EmbeddedResource Remove="GFramework.SourceGenerators.Attributes\**"/>
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<EmbeddedResource Remove="GFramework.SourceGenerators.Common\**"/>
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<EmbeddedResource Remove="GFramework.SourceGenerators.Tests\**"/>
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<EmbeddedResource Remove="GFramework.Godot.SourceGenerators.Abstractions\**"/>
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<EmbeddedResource Remove="GFramework.SourceGenerators.Abstractions\**"/>
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</ItemGroup>
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||||
<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.Common" Version="4.14.0"/>
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||||
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<TestAncestor>
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Loading…
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Reference in New Issue
Block a user