diff --git a/GFramework.Core/logging/README.md b/GFramework.Core/logging/README.md index ed06183..6f93aac 100644 --- a/GFramework.Core/logging/README.md +++ b/GFramework.Core/logging/README.md @@ -217,16 +217,16 @@ logger.Info("应用程序启动"); ### 1. 在 Architecture 中使用 ```csharp -public class GameArchitecture : Architecture +public class GameArchitecture : Architecture { protected override void Init() { var logger = LoggerFactoryResolver.Provider.CreateLogger("GameArchitecture"); logger.Info("游戏架构初始化开始"); - + RegisterModel(new PlayerModel()); RegisterSystem(new GameSystem()); - + logger.Info("游戏架构初始化完成"); } }