From 2fa19f89b65199fad79acb8d9b862fd004124465 Mon Sep 17 00:00:00 2001 From: gewuyou <95328647+GeWuYou@users.noreply.github.com> Date: Thu, 23 Apr 2026 11:06:21 +0800 Subject: [PATCH] =?UTF-8?q?docs(ai-plan):=20=E6=9B=B4=E6=96=B0=E6=96=87?= =?UTF-8?q?=E6=A1=A3=E6=B2=BB=E7=90=86=E6=81=A2=E5=A4=8D=E7=82=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 更新 documentation-full-coverage-governance tracking 到 RP-015 并记录 boot 后的 Godot 巡检结果 - 补充 trace 中的 validation-only 结论与最新验证记录 --- ...ation-full-coverage-governance-tracking.md | 10 +++- ...entation-full-coverage-governance-trace.md | 50 +++++++++++++++++++ 2 files changed, 59 insertions(+), 1 deletion(-) diff --git a/ai-plan/public/documentation-full-coverage-governance/todos/documentation-full-coverage-governance-tracking.md b/ai-plan/public/documentation-full-coverage-governance/todos/documentation-full-coverage-governance-tracking.md index 1c0dd3a0..7980bf5b 100644 --- a/ai-plan/public/documentation-full-coverage-governance/todos/documentation-full-coverage-governance-tracking.md +++ b/ai-plan/public/documentation-full-coverage-governance/todos/documentation-full-coverage-governance-tracking.md @@ -12,7 +12,7 @@ ## 当前恢复点 -- 恢复点编号:`DOCUMENTATION-FULL-COVERAGE-GOV-RP-014` +- 恢复点编号:`DOCUMENTATION-FULL-COVERAGE-GOV-RP-015` - 当前阶段:`Phase 5 - Governance Maintenance` - 当前焦点: - 继续巡检 `Godot` / `Game` 相关 README、landing page、tutorial 与 API reference 的 cross-link 是否回漂 @@ -88,6 +88,7 @@ - 扩充 `docs/zh-CN/source-generators/index.md` 的 Godot 选包说明,把 Scene / UI 包装与导出集合注册辅助纳入入口摘要 - 重写 `docs/zh-CN/godot/storage.md`,补齐 frontmatter、`GodotFileStorage` 的路径语义、repository 分工与 `GodotYamlConfigLoader` 分流边界 - 重写 `docs/zh-CN/godot/setting.md`,改回当前 `ISettingsModel` / `RegisterApplicator(...)` 口径,并补上 `LocalizationMap` fallback 与 `CoreGrid` 注册示例 + - `2026-04-23` 再次通过 `$gframework-boot` 恢复当前 worktree 后,按 `Godot` docs surface 执行 validation-only 巡检,确认 `GFramework.Godot/README.md`、`docs/zh-CN/godot/index.md`、`storage.md`、`setting.md`、`docs/zh-CN/source-generators/index.md`、`docs/zh-CN/api-reference/index.md` 与 `docs/zh-CN/tutorials/godot-integration.md` 仍保持一致的 owner / adoption path 叙述,没有出现自 `RP-014` 之后的新漂移 ## Inventory(第一版) @@ -140,6 +141,9 @@ - 最新稳定性巡检结论: - `2026-04-23` 重新执行 `Godot` docs surface 巡检 - 结果:通过;根入口链路保持稳定,并额外发现 `docs/zh-CN/godot/storage.md`、`setting.md` 两页存在旧版叙述残留,当前已按源码口径完成最小修复 +- 最新 validation-only 巡检结论: + - `2026-04-23` 通过 `$gframework-boot` 恢复后重新执行 `Godot` docs surface 巡检 + - 结果:通过;`README / landing / topic / tutorial / API reference` 当前仍保持同一套 `Godot` owner / adoption path 叙述,本轮无需新增文档补丁 - 最新恢复治理结论: - `2026-04-23` 重新读取 `ai-plan/public/archive/documentation-governance-and-refresh/**` - 结果:通过;确认 `Godot` family 适合把最小恢复摘要迁回 active topic,但不需要把整段归档历史重新放回默认 `boot` 路径 @@ -161,6 +165,10 @@ - `2026-04-23` `bash .agents/skills/gframework-doc-refresh/scripts/validate-all.sh docs/zh-CN/tutorials/godot-integration.md`:通过 - `2026-04-23` `bash .agents/skills/gframework-doc-refresh/scripts/validate-all.sh docs/zh-CN/godot/storage.md`:通过 - `2026-04-23` `bash .agents/skills/gframework-doc-refresh/scripts/validate-all.sh docs/zh-CN/godot/setting.md`:通过 + - `2026-04-23` `python3 .agents/skills/gframework-doc-refresh/scripts/scan_module_evidence.py Godot`:通过(boot 后复核) + - `2026-04-23` `bash .agents/skills/gframework-doc-refresh/scripts/validate-all.sh docs/zh-CN/godot/storage.md`:通过(boot 后复核) + - `2026-04-23` `bash .agents/skills/gframework-doc-refresh/scripts/validate-all.sh docs/zh-CN/godot/setting.md`:通过(boot 后复核) + - `2026-04-23` `cd docs && bun run build`:通过(boot 后复核;仅保留既有 VitePress 大 chunk warning) ## 下一步 diff --git a/ai-plan/public/documentation-full-coverage-governance/traces/documentation-full-coverage-governance-trace.md b/ai-plan/public/documentation-full-coverage-governance/traces/documentation-full-coverage-governance-trace.md index d471f2f8..656660f7 100644 --- a/ai-plan/public/documentation-full-coverage-governance/traces/documentation-full-coverage-governance-trace.md +++ b/ai-plan/public/documentation-full-coverage-governance/traces/documentation-full-coverage-governance-trace.md @@ -481,6 +481,56 @@ `README.md` / landing page 是否仍保持同一套职责边界 2. 当后续分支再修改 `Godot` / `Game` family 的 README、docs 或公共 API 时,回到对应模块追加 targeted 巡检与验证 +### 当前恢复点:RP-015 + +- 通过 `$gframework-boot` 恢复当前 worktree 后,继续按 `documentation-full-coverage-governance` 的默认下一步执行一次 + validation-only 巡检,并补读: + - `GFramework.Godot/README.md` + - `docs/zh-CN/godot/index.md` + - `docs/zh-CN/godot/storage.md` + - `docs/zh-CN/godot/setting.md` + - `docs/zh-CN/source-generators/index.md` + - `docs/zh-CN/api-reference/index.md` + - `docs/zh-CN/tutorials/godot-integration.md` + - `GFramework.Godot/Setting/GodotAudioSettings.cs` + - `GFramework.Godot/Setting/GodotGraphicsSettings.cs` + - `GFramework.Godot/Setting/GodotLocalizationSettings.cs` + - `GFramework.Game.Tests/Setting/GodotLocalizationSettingsTests.cs` +- 同时重新执行 `python3 .agents/skills/gframework-doc-refresh/scripts/scan_module_evidence.py Godot`,确认 `Godot` + docs surface 仍然覆盖 landing、`storage.md`、`setting.md`、source-generators fallback、API reference 与 + CoreGrid 参考接线,没有新的默认恢复页缺口 +- 巡检结论: + - `GFramework.Godot/README.md`、`docs/zh-CN/godot/index.md`、`storage.md`、`setting.md`、`docs/zh-CN/source-generators/index.md`、 + `docs/zh-CN/api-reference/index.md` 与 `docs/zh-CN/tutorials/godot-integration.md` 当前仍保持同一套 + `Godot` owner / adoption path 叙述,没有发现自 `RP-014` 之后的新入口漂移 + - `setting.md` 里关于 `ISettingsModel`、`RegisterApplicator(...)`、`LocalizationMap` fallback 的描述,仍与 + `GodotAudioSettings`、`GodotGraphicsSettings`、`GodotLocalizationSettings` 以及 + `GodotLocalizationSettingsTests` 保持一致 +- 因此本轮执行的唯一修改是: + - 更新 active tracking 与 trace 的恢复点、巡检结论和验证结果 + +### 当前决策(RP-015) + +- 当前 topic 继续维持“巡检优先、无漂移则只更新 recovery artifact”的治理节奏,不为凑改动重写稳定页面 +- `boot` 恢复本身也应留下可复用的恢复证据,避免下一次启动时重复判断“最近一次巡检是否已经覆盖 `storage.md` / + `setting.md`” + +### 当前验证(RP-015) + +- 模块扫描: + - `python3 .agents/skills/gframework-doc-refresh/scripts/scan_module_evidence.py Godot`:通过 +- 文档校验: + - `bash .agents/skills/gframework-doc-refresh/scripts/validate-all.sh docs/zh-CN/godot/storage.md`:通过 + - `bash .agents/skills/gframework-doc-refresh/scripts/validate-all.sh docs/zh-CN/godot/setting.md`:通过 +- 构建校验: + - `cd docs && bun run build`:通过;仅保留既有 VitePress 大 chunk warning,无构建失败 + +### 下一步 + +1. 若后续分支继续调整 `GFramework.Godot` 运行时入口,优先复核 `docs/zh-CN/godot/storage.md`、`setting.md` 与根 + `README.md` / landing page 是否仍保持同一套职责边界 +2. 当后续分支再修改 `Godot` / `Game` family 的 README、docs 或公共 API 时,回到对应模块追加 targeted 巡检与验证 + ### 当前恢复点:RP-014 - 继续沿用 `RP-013` 的 `Godot` docs surface 巡检范围,补读: