From 32ac9e8069a1a27fbf7c2ec58b36ca86850a6e8b Mon Sep 17 00:00:00 2001 From: GeWuYou <95328647+GeWuYou@users.noreply.github.com> Date: Mon, 12 Jan 2026 14:45:26 +0800 Subject: [PATCH] =?UTF-8?q?refactor(GFramework.Core):=20=E4=BF=AE=E6=94=B9?= =?UTF-8?q?GameArchitecture=E5=9F=BA=E7=B1=BB=E7=BB=A7=E6=89=BF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 移除Architecture泛型参数,将GameArchitecture的继承从 `Architecture`改为`Architecture` - [skip ci] --- GFramework.Core/utility/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GFramework.Core/utility/README.md b/GFramework.Core/utility/README.md index bdcfeb8..1bc5924 100644 --- a/GFramework.Core/utility/README.md +++ b/GFramework.Core/utility/README.md @@ -140,7 +140,7 @@ public class TimeUtility : IUtility ### 2. 注册 Utility ```csharp -public class GameArchitecture : Architecture +public class GameArchitecture : Architecture { protected override void Init() {