refactor(godot): 更新Godot模块的依赖注入配置

- 为AbstractGodotModule添加GFramework.Core.Abstractions.architecture命名空间引用
- 为UnRegisterExtension添加GFramework.Core.Abstractions.events命名空间引用
- 为GodotLogger添加GFramework.Core.Abstractions.logging命名空间引用
- 为GodotLoggerFactory添加GFramework.Core.Abstractions.logging命名空间引用
- 统一模块内部的抽象层依赖引用路径
This commit is contained in:
GwWuYou 2025-12-28 10:49:44 +08:00
parent 6dd79b8e9a
commit 3e1531d7eb
4 changed files with 6 additions and 4 deletions

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@ -1,4 +1,5 @@
using GFramework.Core.architecture;
using GFramework.Core.Abstractions.architecture;
using GFramework.Core.architecture;
using Godot;
namespace GFramework.Godot.architecture;

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@ -1,4 +1,4 @@
using GFramework.Core.events;
using GFramework.Core.Abstractions.events;
using Godot;
namespace GFramework.Godot.extensions;

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@ -1,4 +1,5 @@
using GFramework.Core.logging;
using GFramework.Core.Abstractions.logging;
using GFramework.Core.logging;
using Godot;
namespace GFramework.Godot.logging;

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@ -1,4 +1,4 @@
using GFramework.Core.logging;
using GFramework.Core.Abstractions.logging;
namespace GFramework.Godot.logging;