diff --git a/GFramework.Godot/assets/AbstractResourceFactorySystem.cs b/GFramework.Godot/assets/AbstractResourceFactorySystem.cs index d30ff0d..ad913c2 100644 --- a/GFramework.Godot/assets/AbstractResourceFactorySystem.cs +++ b/GFramework.Godot/assets/AbstractResourceFactorySystem.cs @@ -3,7 +3,6 @@ using GFramework.Core.Abstractions.enums; using GFramework.Core.extensions; using GFramework.Core.system; using GFramework.Game.Abstractions.assets; -using GFramework.Godot.Abstractions.assets; using Godot; namespace GFramework.Godot.assets; diff --git a/GFramework.Godot/assets/IResourceLoadSystem.cs b/GFramework.Godot/assets/IResourceLoadSystem.cs index a196200..8c08c4a 100644 --- a/GFramework.Godot/assets/IResourceLoadSystem.cs +++ b/GFramework.Godot/assets/IResourceLoadSystem.cs @@ -1,8 +1,10 @@ -using GFramework.Core.Abstractions.system; +using System; +using System.Collections.Generic; +using GFramework.Core.Abstractions.system; using GFramework.Game.Abstractions.assets; using Godot; -namespace GFramework.Godot.Abstractions.assets; +namespace GFramework.Godot.assets; /// /// 资源加载系统接口,提供资源和场景的加载、实例化、预加载等功能 diff --git a/GFramework.Godot/assets/ResourceLoadSystem.cs b/GFramework.Godot/assets/ResourceLoadSystem.cs index eb541a6..39986be 100644 --- a/GFramework.Godot/assets/ResourceLoadSystem.cs +++ b/GFramework.Godot/assets/ResourceLoadSystem.cs @@ -1,6 +1,6 @@ -using GFramework.Core.system; +using System.Collections.Generic; +using GFramework.Core.system; using GFramework.Game.Abstractions.assets; -using GFramework.Godot.Abstractions.assets; using Godot; namespace GFramework.Godot.assets; diff --git a/GFramework.Godot/system/AbstractAudioManagerSystem.cs b/GFramework.Godot/system/AbstractAudioManagerSystem.cs index 6a77f99..f7d2a04 100644 --- a/GFramework.Godot/system/AbstractAudioManagerSystem.cs +++ b/GFramework.Godot/system/AbstractAudioManagerSystem.cs @@ -1,7 +1,8 @@ +using System.Collections.Generic; using GFramework.Core.extensions; using GFramework.Core.system; using GFramework.Game.Abstractions.assets; -using GFramework.Godot.Abstractions.assets; +using GFramework.Godot.assets; using Godot; namespace GFramework.Godot.system;