fix(enum):补充枚举注解

This commit is contained in:
GeWuYou 2026-04-29 10:17:02 +08:00
parent f5f2c251e5
commit 590f2cb516
3 changed files with 7 additions and 0 deletions

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@ -1,8 +1,11 @@
using GFramework.Core.SourceGenerators.Abstractions.Enums;
namespace GFramework.Game.Config;
/// <summary>
/// 表示当前运行时 schema 校验器支持的属性类型。
/// </summary>
[GenerateEnumExtensions]
internal enum YamlConfigSchemaPropertyType
{
/// <summary>

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@ -1,8 +1,11 @@
using GFramework.Core.SourceGenerators.Abstractions.Enums;
namespace GFramework.Game.Config;
/// <summary>
/// 表示当前 Runtime / Generator / Tooling 共享支持的字符串 format 子集。
/// </summary>
[GenerateEnumExtensions]
internal enum YamlConfigStringFormatKind
{
/// <summary>

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@ -9,6 +9,7 @@
<EnableGFrameworkPackageTransitiveGlobalUsings>true</EnableGFrameworkPackageTransitiveGlobalUsings>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\GFramework.Core.SourceGenerators.Abstractions\GFramework.Core.SourceGenerators.Abstractions.csproj" />
<ProjectReference Include="..\GFramework.Core\GFramework.Core.csproj"/>
<ProjectReference Include="..\$(AssemblyName).Abstractions\$(AssemblyName).Abstractions.csproj"/>
</ItemGroup>