diff --git a/GFramework.Game.Abstractions/setting/ISettingsModel.cs b/GFramework.Game.Abstractions/setting/ISettingsModel.cs index 133da94..5c4acc4 100644 --- a/GFramework.Game.Abstractions/setting/ISettingsModel.cs +++ b/GFramework.Game.Abstractions/setting/ISettingsModel.cs @@ -35,10 +35,11 @@ public interface ISettingsModel : IModel /// /// 注册设置应用器 /// - /// 设置数据类型,必须实现ISettingsData接口且具有无参构造函数 + /// 设置数据类型,必须实现IResetApplyAbleSettings接口且具有无参构造函数 /// 要注册的设置应用器 /// 当前设置模型实例,支持链式调用 - ISettingsModel RegisterApplicator(IResetApplyAbleSettings applicator) where T : class, ISettingsData, new(); + ISettingsModel RegisterApplicator(IResetApplyAbleSettings applicator) + where T : class, IResetApplyAbleSettings, new(); /// diff --git a/GFramework.Game/setting/SettingsModel.cs b/GFramework.Game/setting/SettingsModel.cs index f892fbf..a2af8c1 100644 --- a/GFramework.Game/setting/SettingsModel.cs +++ b/GFramework.Game/setting/SettingsModel.cs @@ -63,7 +63,7 @@ public class SettingsModel : AbstractModel, ISettingsModel /// 注册设置应用器 /// public ISettingsModel RegisterApplicator(IResetApplyAbleSettings applicator) - where T : class, ISettingsData, new() + where T : class, IResetApplyAbleSettings, new() { _applicators[typeof(T)] = applicator; return this;