diff --git a/GFramework.Game.Abstractions/setting/ISettingsModel.cs b/GFramework.Game.Abstractions/setting/ISettingsModel.cs
index 133da94..5c4acc4 100644
--- a/GFramework.Game.Abstractions/setting/ISettingsModel.cs
+++ b/GFramework.Game.Abstractions/setting/ISettingsModel.cs
@@ -35,10 +35,11 @@ public interface ISettingsModel : IModel
///
/// 注册设置应用器
///
- /// 设置数据类型,必须实现ISettingsData接口且具有无参构造函数
+ /// 设置数据类型,必须实现IResetApplyAbleSettings接口且具有无参构造函数
/// 要注册的设置应用器
/// 当前设置模型实例,支持链式调用
- ISettingsModel RegisterApplicator(IResetApplyAbleSettings applicator) where T : class, ISettingsData, new();
+ ISettingsModel RegisterApplicator(IResetApplyAbleSettings applicator)
+ where T : class, IResetApplyAbleSettings, new();
///
diff --git a/GFramework.Game/setting/SettingsModel.cs b/GFramework.Game/setting/SettingsModel.cs
index f892fbf..a2af8c1 100644
--- a/GFramework.Game/setting/SettingsModel.cs
+++ b/GFramework.Game/setting/SettingsModel.cs
@@ -63,7 +63,7 @@ public class SettingsModel : AbstractModel, ISettingsModel
/// 注册设置应用器
///
public ISettingsModel RegisterApplicator(IResetApplyAbleSettings applicator)
- where T : class, ISettingsData, new()
+ where T : class, IResetApplyAbleSettings, new()
{
_applicators[typeof(T)] = applicator;
return this;