diff --git a/GFramework.Godot/logging/GodotLogger.cs b/GFramework.Godot/logging/GodotLogger.cs index 3669844..a7defe4 100644 --- a/GFramework.Godot/logging/GodotLogger.cs +++ b/GFramework.Godot/logging/GodotLogger.cs @@ -13,26 +13,32 @@ public sealed class GodotLogger( { protected override void Write(LogLevel level, string message, Exception? exception) { - var prefix = $"[{level.ToString().ToUpper()}][{Name()}]"; + var timestamp = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss.fff"); + var levelStr = level.ToString().ToUpper().PadRight(7); + var logPrefix = $"[{timestamp}] {levelStr} [{Name()}]"; - // 将异常信息追加到日志消息中 - if (exception != null) message += "\n" + exception; + // 添加异常信息 + if (exception != null) + { + message += "\n" + exception; + } - // 根据日志级别选择不同的输出方法 + var logMessage = $"{logPrefix} {message}"; + + // 根据日志级别选择 Godot 输出方法 switch (level) { case LogLevel.Fatal: - GD.PushError($"{prefix} {message}"); + GD.PushError(logMessage); break; - case LogLevel.Error: - GD.PrintErr($"{prefix} {message}"); + GD.PrintErr(logMessage); break; case LogLevel.Warning: - GD.PushWarning($"{prefix} {message}"); + GD.PushWarning(logMessage); break; - default: - GD.Print($"{prefix} {message}"); + default: // Trace / Debug / Info + GD.Print(logMessage); break; } }