From 925b6ce2d2ec3b50a6769e98c65e63a7ae30836b Mon Sep 17 00:00:00 2001 From: GeWuYou <95328647+GeWuYou@users.noreply.github.com> Date: Sun, 12 Apr 2026 14:09:53 +0800 Subject: [PATCH] =?UTF-8?q?feat(config):=20=E6=B7=BB=E5=8A=A0YAML=E9=85=8D?= =?UTF-8?q?=E7=BD=AE=E5=BA=8F=E5=88=97=E5=8C=96=E6=94=AF=E6=8C=81=E5=B9=B6?= =?UTF-8?q?=E5=AE=8C=E5=96=84=E6=B5=8B=E8=AF=95=E4=BE=9D=E8=B5=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 集成YamlDotNet库实现YAML配置文件的序列化功能 - 在配置消费者集成测试中添加抽象配置接口引用 - 在YAML配置验证测试中添加抽象配置接口引用 - 统一配置模块的依赖注入和接口抽象层次 --- .../Config/GeneratedConfigConsumerIntegrationTests.cs | 5 +++-- GFramework.Game.Tests/Config/YamlConfigTextValidatorTests.cs | 5 +++-- GFramework.Game/Config/YamlConfigTextSerializer.cs | 3 +++ 3 files changed, 9 insertions(+), 4 deletions(-) diff --git a/GFramework.Game.Tests/Config/GeneratedConfigConsumerIntegrationTests.cs b/GFramework.Game.Tests/Config/GeneratedConfigConsumerIntegrationTests.cs index 9422aa75..4cdac7da 100644 --- a/GFramework.Game.Tests/Config/GeneratedConfigConsumerIntegrationTests.cs +++ b/GFramework.Game.Tests/Config/GeneratedConfigConsumerIntegrationTests.cs @@ -1,4 +1,5 @@ using System.IO; +using GFramework.Game.Abstractions.Config; using GFramework.Game.Config; using GFramework.Game.Config.Generated; @@ -11,8 +12,6 @@ namespace GFramework.Game.Tests.Config; [TestFixture] public class GeneratedConfigConsumerIntegrationTests { - private string _rootPath = null!; - /// /// 为每个端到端测试准备独立的配置根目录,避免编译期 schema 资产与运行时写入互相污染。 /// @@ -35,6 +34,8 @@ public class GeneratedConfigConsumerIntegrationTests } } + private string _rootPath = null!; + /// /// 验证生成器自动拾取消费者项目的 schema 后, /// 可以用生成的聚合注册辅助完成加载,并通过强类型表包装访问运行时数据与查询辅助。 diff --git a/GFramework.Game.Tests/Config/YamlConfigTextValidatorTests.cs b/GFramework.Game.Tests/Config/YamlConfigTextValidatorTests.cs index 02403d75..8c6eeb36 100644 --- a/GFramework.Game.Tests/Config/YamlConfigTextValidatorTests.cs +++ b/GFramework.Game.Tests/Config/YamlConfigTextValidatorTests.cs @@ -1,4 +1,5 @@ using System.IO; +using GFramework.Game.Abstractions.Config; using GFramework.Game.Config; namespace GFramework.Game.Tests.Config; @@ -9,8 +10,6 @@ namespace GFramework.Game.Tests.Config; [TestFixture] public sealed class YamlConfigTextValidatorTests { - private string _rootPath = null!; - /// /// 为每个测试准备独立临时目录。 /// @@ -33,6 +32,8 @@ public sealed class YamlConfigTextValidatorTests } } + private string _rootPath = null!; + /// /// 验证合法 YAML 文本会通过公开校验入口。 /// diff --git a/GFramework.Game/Config/YamlConfigTextSerializer.cs b/GFramework.Game/Config/YamlConfigTextSerializer.cs index f8467220..12a26e31 100644 --- a/GFramework.Game/Config/YamlConfigTextSerializer.cs +++ b/GFramework.Game/Config/YamlConfigTextSerializer.cs @@ -1,3 +1,6 @@ +using YamlDotNet.Serialization; +using YamlDotNet.Serialization.NamingConventions; + namespace GFramework.Game.Config; ///