From 94bfa9aa292bd875483fb53dc5d35c468893cb86 Mon Sep 17 00:00:00 2001 From: GeWuYou <95328647+GeWuYou@users.noreply.github.com> Date: Sun, 8 Feb 2026 14:27:12 +0800 Subject: [PATCH] =?UTF-8?q?feat(ui):=20=E4=BC=98=E5=8C=96UI=E5=AE=9E?= =?UTF-8?q?=E4=BE=8BID=E7=94=9F=E6=88=90=E9=80=BB=E8=BE=91=E4=BB=A5?= =?UTF-8?q?=E6=94=AF=E6=8C=81=E5=A4=9A=E7=BA=BF=E7=A8=8B=E5=AE=89=E5=85=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 使用Interlocked.Increment确保多线程环境下实例计数器的原子操作 - 修复了潜在的并发访问导致ID重复的问题 - 保持原有的ID格式化规则不变 - 为GenerateInstanceId方法添加返回值XML文档注释 --- GFramework.Game/ui/UiRouterBase.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/GFramework.Game/ui/UiRouterBase.cs b/GFramework.Game/ui/UiRouterBase.cs index 04fa8ff..6c0b794 100644 --- a/GFramework.Game/ui/UiRouterBase.cs +++ b/GFramework.Game/ui/UiRouterBase.cs @@ -457,9 +457,13 @@ public abstract class UiRouterBase : AbstractSystem, IUiRouter /// /// 生成唯一实例ID /// + /// 格式为"ui_000001"的唯一实例标识符 private string GenerateInstanceId() { - return $"ui_{++_instanceCounter:D6}"; + // 原子操作递增实例计数器,确保多线程环境下的唯一性 + var id = Interlocked.Increment(ref _instanceCounter); + // 返回格式化的实例ID字符串 + return $"ui_{id:D6}"; } ///