From abf78aa9343ed7f7ba3e36a495e7fa609156eedc Mon Sep 17 00:00:00 2001 From: GeWuYou <95328647+GeWuYou@users.noreply.github.com> Date: Sat, 11 Apr 2026 07:39:19 +0800 Subject: [PATCH] =?UTF-8?q?refactor(tests):=20=E9=87=8D=E6=9E=84=E6=B5=8B?= =?UTF-8?q?=E8=AF=95=E9=A1=B9=E7=9B=AE=E7=9A=84=E5=85=A8=E5=B1=80=E5=BC=95?= =?UTF-8?q?=E7=94=A8=E9=85=8D=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 在 GodotYamlConfigLoaderTests 中添加 GFramework.Game.Config 引用 - 从 GodotYamlConfigTableSourceTests 中移除未使用的 System 引用 - 新增 GlobalUsings.cs 文件统一管理所有全局引用 - 将常用的系统命名空间配置为全局引用以减少重复导入 - 优化测试代码的引用管理和项目结构 --- .../Config/GodotYamlConfigLoaderTests.cs | 14 ++++------- .../Config/GodotYamlConfigTableSourceTests.cs | 1 - GFramework.Godot.Tests/GlobalUsings.cs | 25 +++++++++++++++++++ 3 files changed, 30 insertions(+), 10 deletions(-) create mode 100644 GFramework.Godot.Tests/GlobalUsings.cs diff --git a/GFramework.Godot.Tests/Config/GodotYamlConfigLoaderTests.cs b/GFramework.Godot.Tests/Config/GodotYamlConfigLoaderTests.cs index bef0737a..32b16f9a 100644 --- a/GFramework.Godot.Tests/Config/GodotYamlConfigLoaderTests.cs +++ b/GFramework.Godot.Tests/Config/GodotYamlConfigLoaderTests.cs @@ -1,11 +1,7 @@ -using System; -using System.Collections.Generic; -using System.IO; -using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; -using System.Threading.Tasks; using GFramework.Game.Abstractions.Config; +using GFramework.Game.Config; using GFramework.Godot.Config; namespace GFramework.Godot.Tests.Config; @@ -16,10 +12,6 @@ namespace GFramework.Godot.Tests.Config; [TestFixture] public sealed class GodotYamlConfigLoaderTests { - private string _resourceRoot = null!; - private string _testRoot = null!; - private string _userRoot = null!; - /// /// 为每个测试准备独立的资源根目录与用户目录。 /// @@ -48,6 +40,10 @@ public sealed class GodotYamlConfigLoaderTests } } + private string _resourceRoot = null!; + private string _testRoot = null!; + private string _userRoot = null!; + /// /// 验证导出态会把注册过的 YAML 与 schema 文本同步到运行时缓存,再交给底层加载器。 /// diff --git a/GFramework.Godot.Tests/Config/GodotYamlConfigTableSourceTests.cs b/GFramework.Godot.Tests/Config/GodotYamlConfigTableSourceTests.cs index ccb8ab6a..d0e491d8 100644 --- a/GFramework.Godot.Tests/Config/GodotYamlConfigTableSourceTests.cs +++ b/GFramework.Godot.Tests/Config/GodotYamlConfigTableSourceTests.cs @@ -1,4 +1,3 @@ -using System; using GFramework.Godot.Config; namespace GFramework.Godot.Tests.Config; diff --git a/GFramework.Godot.Tests/GlobalUsings.cs b/GFramework.Godot.Tests/GlobalUsings.cs new file mode 100644 index 00000000..8a7c367a --- /dev/null +++ b/GFramework.Godot.Tests/GlobalUsings.cs @@ -0,0 +1,25 @@ +// Copyright (c) 2025 GeWuYou +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +global using System; +global using System.Collections.Generic; +global using System.Linq; +global using System.Threading; +global using System.Threading.Tasks; +global using System.Collections.Immutable; +global using Microsoft.CodeAnalysis; +global using NUnit.Framework; +global using System.Globalization; +global using System.IO; +global using System.Text; +global using System.Text.Json;