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chore(dependencies): 移除 LanguageExt 相关依赖和引用
- 从 GFramework.Game 项目中移除 LanguageExt.Core 包引用 - 从 GFramework.Godot 项目中移除 LanguageExt.Core 包引用 - 从全局引用文件中移除 LanguageExt.Common 引用 - 从全局引用文件中移除 LanguageExt.Effects 引用 - 从全局引用文件中移除 LanguageExt.Pretty 引用 - 保留必要的 System.Threading.Tasks 引用
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@ -12,7 +12,6 @@
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<ProjectReference Include="..\$(AssemblyName).Abstractions\$(AssemblyName).Abstractions.csproj"/>
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<ProjectReference Include="..\$(AssemblyName).Abstractions\$(AssemblyName).Abstractions.csproj"/>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="LanguageExt.Core" Version="4.4.9"/>
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<PackageReference Include="Newtonsoft.Json" Version="13.0.4"/>
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<PackageReference Include="Newtonsoft.Json" Version="13.0.4"/>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -16,7 +16,4 @@ global using System.Collections.Generic;
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global using System.Collections.Concurrent;
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global using System.Collections.Concurrent;
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global using System.Linq;
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global using System.Linq;
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global using System.Threading;
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global using System.Threading;
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global using System.Threading.Tasks;
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global using System.Threading.Tasks;
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global using LanguageExt.Common;
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global using LanguageExt.Effects;
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global using LanguageExt.Pretty;
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@ -12,7 +12,6 @@
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<PackageReference Include="Godot.SourceGenerators" Version="4.6.1" PrivateAssets="all"/>
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<PackageReference Include="Godot.SourceGenerators" Version="4.6.1" PrivateAssets="all"/>
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<PackageReference Include="GodotSharp" Version="4.6.1"/>
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<PackageReference Include="GodotSharp" Version="4.6.1"/>
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<PackageReference Include="GodotSharpEditor" Version="4.6.1" PrivateAssets="all"/>
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<PackageReference Include="GodotSharpEditor" Version="4.6.1" PrivateAssets="all"/>
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<PackageReference Include="LanguageExt.Core" Version="4.4.9"/>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -15,7 +15,4 @@ global using System;
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global using System.Collections.Generic;
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global using System.Collections.Generic;
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global using System.Linq;
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global using System.Linq;
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global using System.Threading;
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global using System.Threading;
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global using System.Threading.Tasks;
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global using System.Threading.Tasks;
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global using LanguageExt.Common;
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global using LanguageExt.Effects;
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global using LanguageExt.Pretty;
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