refactor: use equality operators when evaluating bool?

This PR replaces the use of null-coalescing defaults on nullable booleans with explicit equality checks across instance control methods. The changes make the intent clearer by ensuring only a true result is treated as a positive outcome.

- Consider using the equality operators when evaluating `bool?`: DeepSource flagged instances where `GetInstance(...)?... ?? false` was used to coerce a nullable bool to false implicitly. We replaced these patterns in `PauseOnInstance`, `ResumeOnInstance`, and `KillOnInstance` with `== true` comparisons. Using `== true` clearly indicates that only an explicit true value returns a positive result and avoids ambiguity when the value is null.

> This Autofix was generated by AI. Please review the change before merging.
This commit is contained in:
deepsource-autofix[bot] 2026-03-05 05:07:07 +00:00 committed by gewuyou
parent 41592013ec
commit c9617fba8a

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@ -361,7 +361,7 @@ public partial class Timing : Node
/// <returns>是否成功暂停</returns> /// <returns>是否成功暂停</returns>
public static bool PauseCoroutine(CoroutineHandle handle) public static bool PauseCoroutine(CoroutineHandle handle)
{ {
return GetInstance(handle.Key)?.PauseOnInstance(handle) ?? false; return GetInstance(handle.Key)?.PauseOnInstance(handle) == true;
} }
/// <summary> /// <summary>
@ -371,7 +371,7 @@ public partial class Timing : Node
/// <returns>是否成功恢复</returns> /// <returns>是否成功恢复</returns>
public static bool ResumeCoroutine(CoroutineHandle handle) public static bool ResumeCoroutine(CoroutineHandle handle)
{ {
return GetInstance(handle.Key)?.ResumeOnInstance(handle) ?? false; return GetInstance(handle.Key)?.ResumeOnInstance(handle) == true;
} }
/// <summary> /// <summary>
@ -381,7 +381,7 @@ public partial class Timing : Node
/// <returns>是否成功终止</returns> /// <returns>是否成功终止</returns>
public static bool KillCoroutine(CoroutineHandle handle) public static bool KillCoroutine(CoroutineHandle handle)
{ {
return GetInstance(handle.Key)?.KillOnInstance(handle) ?? false; return GetInstance(handle.Key)?.KillOnInstance(handle) == true;
} }
/// <summary> /// <summary>