diff --git a/GFramework.Core.Tests/state/StateMachineSystemTests.cs b/GFramework.Core.Tests/state/StateMachineSystemTests.cs
index 6e8a75f..479be46 100644
--- a/GFramework.Core.Tests/state/StateMachineSystemTests.cs
+++ b/GFramework.Core.Tests/state/StateMachineSystemTests.cs
@@ -151,126 +151,6 @@ public class StateMachineSystemTests
Throws.Nothing);
}
- ///
- /// 测试ChangeTo发送StateChangedEvent事件
- /// 验证当状态机切换到新状态时,会正确触发StateChangedEvent事件,并且事件中的旧状态为null(首次切换)
- ///
- [Test]
- public void ChangeTo_Should_Send_StateChangedEvent()
- {
- // 订阅StateChangedEvent事件以验证事件是否被正确发送
- var eventReceived = false;
- StateChangedEvent? receivedEvent = null;
-
- _eventBus!.Register(e =>
- {
- eventReceived = true;
- receivedEvent = e;
- });
-
- var state1 = new TestStateV5();
- var state2 = new TestStateV5();
-
- _stateMachine!.Register(state1);
- _stateMachine.Register(state2);
-
- _stateMachine.Init();
- _stateMachine.ChangeTo();
-
- Assert.That(eventReceived, Is.True);
- Assert.That(receivedEvent!.OldState, Is.Null);
- Assert.That(receivedEvent.NewState, Is.InstanceOf());
- }
-
- ///
- /// 测试ChangeTo发送StateChangedEvent事件(包含旧状态)
- /// 验证当状态机从一个状态切换到另一个状态时,会正确触发StateChangedEvent事件,
- /// 并且事件中包含正确的旧状态和新状态信息
- ///
- [Test]
- public void ChangeTo_Should_Send_StateChangedEvent_With_OldState()
- {
- // 订阅StateChangedEvent事件以验证事件是否被正确发送
- var eventReceived = false;
- StateChangedEvent? receivedEvent = null;
-
- _eventBus!.Register(e =>
- {
- eventReceived = true;
- receivedEvent = e;
- });
-
- var state1 = new TestStateV5();
- var state2 = new TestStateV5();
-
- _stateMachine!.Register(state1);
- _stateMachine.Register(state2);
-
- _stateMachine.Init();
- _stateMachine.ChangeTo();
- _stateMachine.ChangeTo();
-
- Assert.That(eventReceived, Is.True);
- Assert.That(receivedEvent!.OldState, Is.InstanceOf());
- Assert.That(receivedEvent.NewState, Is.InstanceOf());
- }
-
- ///
- /// 测试CanChangeTo方法对于已注册状态的工作情况
- /// 验证当状态已注册到状态机中时,CanChangeTo方法应返回true
- ///
- [Test]
- public void CanChangeTo_Should_Work_With_Registered_States()
- {
- var state = new TestStateV5();
-
- _stateMachine!.Register(state);
-
- var canChange = _stateMachine.CanChangeTo();
- Assert.That(canChange, Is.True);
- }
-
- ///
- /// 测试可以注册多个状态
- /// 验证状态机能够成功注册多个不同的状态实例,并且能够切换到这些已注册的状态
- ///
- [Test]
- public void Multiple_States_Should_Be_Registered()
- {
- var state1 = new TestStateV5 { Id = 1 };
- var state2 = new TestStateV5 { Id = 2 };
- var state3 = new TestStateV5 { Id = 3 };
-
- _stateMachine!.Register(state1);
- _stateMachine.Register(state2);
- _stateMachine.Register(state3);
-
- var canChange = _stateMachine.CanChangeTo();
- Assert.That(canChange, Is.True);
- }
-
-
- ///
- /// 测试状态机生命周期完整
- ///
- [Test]
- public void StateMachine_Lifecycle_Should_Be_Complete()
- {
- var state1 = new TestStateV5();
- var state2 = new TestStateV5();
-
- _stateMachine!.Register(state1);
- _stateMachine.Register(state2);
-
- _stateMachine.Init();
- Assert.That(_stateMachine.Current, Is.Null);
-
- _stateMachine.ChangeTo();
- Assert.That(_stateMachine.Current, Is.InstanceOf());
-
- _stateMachine.Destroy();
- }
-
///
/// 测试异步ChangeToAsync发送StateChangedEvent事件
/// 验证当状态机使用异步方法切换到新状态时,会正确触发StateChangedEvent事件
diff --git a/GFramework.Core.Tests/state/StateMachineTests.cs b/GFramework.Core.Tests/state/StateMachineTests.cs
index 7542ac6..440c436 100644
--- a/GFramework.Core.Tests/state/StateMachineTests.cs
+++ b/GFramework.Core.Tests/state/StateMachineTests.cs
@@ -43,204 +43,6 @@ public class StateMachineTests
Assert.That(_stateMachine.ContainsState(), Is.True);
}
- ///
- /// 验证ChangeTo方法能够正确设置当前状态
- ///
- [Test]
- public void ChangeTo_Should_SetCurrentState()
- {
- var state = new TestStateV2();
- _stateMachine.Register(state);
- _stateMachine.ChangeTo();
-
- Assert.That(_stateMachine.Current, Is.SameAs(state));
- }
-
- ///
- /// 验证ChangeTo方法会调用OnEnter回调
- ///
- [Test]
- public void ChangeTo_Should_Invoke_OnEnter()
- {
- var state = new TestStateV2();
- _stateMachine.Register(state);
- _stateMachine.ChangeTo();
-
- Assert.That(state.EnterCalled, Is.True);
- Assert.That(state.EnterFrom, Is.Null);
- }
-
- ///
- /// 验证当存在当前状态时,切换到新状态会调用原状态的OnExit回调
- ///
- [Test]
- public void ChangeTo_When_CurrentStateExists_Should_Invoke_OnExit()
- {
- var state1 = new TestStateV2();
- var state2 = new TestStateV3();
- _stateMachine.Register(state1);
- _stateMachine.Register(state2);
-
- _stateMachine.ChangeTo();
- _stateMachine.ChangeTo();
-
- Assert.That(state1.ExitCalled, Is.True);
- Assert.That(state1.ExitTo, Is.SameAs(state2));
- }
-
- ///
- /// 验证当存在当前状态时,切换到新状态会调用新状态的OnEnter回调
- ///
- [Test]
- public void ChangeTo_When_CurrentStateExists_Should_Invoke_OnEnter()
- {
- var state1 = new TestStateV2();
- var state2 = new TestStateV3();
- _stateMachine.Register(state1);
- _stateMachine.Register(state2);
-
- _stateMachine.ChangeTo();
- _stateMachine.ChangeTo();
-
- Assert.That(state2.EnterCalled, Is.True);
- Assert.That(state2.EnterFrom, Is.SameAs(state1));
- }
-
- ///
- /// 验证切换到相同状态时不应调用回调方法
- ///
- [Test]
- public void ChangeTo_ToSameState_Should_NotInvoke_Callbacks()
- {
- var state = new TestStateV2();
- _stateMachine.Register(state);
- _stateMachine.ChangeTo();
-
- var enterCount = state.EnterCallCount;
- var exitCount = state.ExitCallCount;
-
- _stateMachine.ChangeTo();
-
- Assert.That(state.EnterCallCount, Is.EqualTo(enterCount));
- Assert.That(state.ExitCallCount, Is.EqualTo(exitCount));
- }
-
- ///
- /// 验证切换到未注册状态时应抛出InvalidOperationException异常
- ///
- [Test]
- public void ChangeTo_ToUnregisteredState_Should_ThrowInvalidOperationException()
- {
- Assert.Throws(() => _stateMachine.ChangeTo());
- }
-
- ///
- /// 验证当状态未注册时CanChangeTo方法应返回false
- ///
- [Test]
- public void CanChangeTo_WhenStateNotRegistered_Should_ReturnFalse()
- {
- var result = _stateMachine.CanChangeTo();
- Assert.That(result, Is.False);
- }
-
- ///
- /// 验证当状态已注册时CanChangeTo方法应返回true
- ///
- [Test]
- public void CanChangeTo_WhenStateRegistered_Should_ReturnTrue()
- {
- var state = new TestStateV2();
- _stateMachine.Register(state);
-
- var result = _stateMachine.CanChangeTo();
- Assert.That(result, Is.True);
- }
-
- ///
- /// 验证当当前状态拒绝转换时CanChangeTo方法应返回false
- ///
- [Test]
- public void CanChangeTo_WhenCurrentStateDeniesTransition_Should_ReturnFalse()
- {
- var state1 = new TestStateV2 { AllowTransition = false };
- var state2 = new TestStateV3();
- _stateMachine.Register(state1);
- _stateMachine.Register(state2);
- _stateMachine.ChangeTo();
-
- var result = _stateMachine.CanChangeTo();
- Assert.That(result, Is.False);
- }
-
- ///
- /// 验证当当前状态拒绝转换时不应发生状态变化
- ///
- [Test]
- public void ChangeTo_WhenCurrentStateDeniesTransition_Should_NotChange()
- {
- var state1 = new TestStateV2 { AllowTransition = false };
- var state2 = new TestStateV3();
- _stateMachine.Register(state1);
- _stateMachine.Register(state2);
- _stateMachine.ChangeTo();
-
- var oldState = _stateMachine.Current;
- var result = _stateMachine.ChangeTo();
-
- Assert.That(result, Is.False);
- Assert.That(_stateMachine.Current, Is.SameAs(oldState));
- Assert.That(_stateMachine.Current, Is.SameAs(state1));
- Assert.That(state2.EnterCalled, Is.False);
- }
-
- ///
- /// 验证注销状态后应从字典中移除该状态
- ///
- [Test]
- public void Unregister_Should_RemoveState_FromDictionary()
- {
- var state = new TestStateV2();
- _stateMachine.Register(state);
- _stateMachine.Unregister();
-
- Assert.That(_stateMachine.ContainsState(), Is.False);
- }
-
- ///
- /// 验证当活动状态被注销时应调用OnExit并清除当前状态
- ///
- [Test]
- public void Unregister_WhenStateIsActive_Should_Invoke_OnExit_AndClearCurrent()
- {
- var state = new TestStateV2();
- _stateMachine.Register(state);
- _stateMachine.ChangeTo();
- _stateMachine.Unregister();
-
- Assert.That(state.ExitCalled, Is.True);
- Assert.That(state.ExitTo, Is.Null);
- Assert.That(_stateMachine.Current, Is.Null);
- }
-
- ///
- /// 验证当非活动状态被注销时不应调用OnExit
- ///
- [Test]
- public void Unregister_WhenStateNotActive_Should_Not_Invoke_OnExit()
- {
- var state1 = new TestStateV2();
- var state2 = new TestStateV3();
- _stateMachine.Register(state1);
- _stateMachine.Register(state2);
- _stateMachine.ChangeTo();
-
- _stateMachine.Unregister();
-
- Assert.That(state1.ExitCalled, Is.False);
- Assert.That(_stateMachine.Current, Is.SameAs(state1));
- }
-
///
/// 验证异步注销后状态应从字典中移除
///
@@ -254,21 +56,6 @@ public class StateMachineTests
Assert.That(_stateMachine.ContainsState(), Is.False);
}
- ///
- /// 验证异步注销活动同步状态时调用OnExit
- ///
- [Test]
- public async Task UnregisterAsync_WhenStateIsActive_WithSyncState_Should_Invoke_OnExit()
- {
- var state = new TestStateV2();
- _stateMachine.Register(state);
- _stateMachine.ChangeTo();
- await _stateMachine.UnregisterAsync();
-
- Assert.That(state.ExitCalled, Is.True);
- Assert.That(state.ExitTo, Is.Null);
- Assert.That(_stateMachine.Current, Is.Null);
- }
///
/// 验证异步注销活动异步状态时调用OnExitAsync
@@ -286,24 +73,6 @@ public class StateMachineTests
Assert.That(_stateMachine.Current, Is.Null);
}
- ///
- /// 验证异步注销非活动状态不调用退出方法
- ///
- [Test]
- public async Task UnregisterAsync_WhenStateNotActive_Should_Not_Invoke_Exit()
- {
- var state1 = new TestStateV2();
- var state2 = new TestStateV3();
- _stateMachine.Register(state1);
- _stateMachine.Register(state2);
- _stateMachine.ChangeTo();
-
- await _stateMachine.UnregisterAsync();
-
- Assert.That(state1.ExitCalled, Is.False);
- Assert.That(_stateMachine.Current, Is.SameAs(state1));
- }
-
///
/// 验证异步切换检查未注册状态返回false
///
@@ -327,21 +96,6 @@ public class StateMachineTests
Assert.That(result, Is.True);
}
- ///
- /// 验证异步切换检查当前状态拒绝转换时返回false
- ///
- [Test]
- public async Task CanChangeToAsync_WhenCurrentStateDeniesTransition_Should_ReturnFalse()
- {
- var state1 = new TestStateV2 { AllowTransition = false };
- var state2 = new TestStateV3();
- _stateMachine.Register(state1);
- _stateMachine.Register(state2);
- _stateMachine.ChangeTo();
-
- var result = await _stateMachine.CanChangeToAsync();
- Assert.That(result, Is.False);
- }
///
/// 验证异步切换检查使用异步状态时调用CanTransitionToAsync
@@ -359,21 +113,6 @@ public class StateMachineTests
Assert.That(state1.CanTransitionToCallCount, Is.EqualTo(1));
}
- ///
- /// 验证异步切换检查使用同步状态时调用CanTransitionTo
- ///
- [Test]
- public async Task CanChangeToAsync_WithSyncState_Should_Call_CanTransitionTo()
- {
- var state1 = new TestStateV2 { AllowTransition = false };
- var state2 = new TestStateV3();
- _stateMachine.Register(state1);
- _stateMachine.Register(state2);
- _stateMachine.ChangeTo();
-
- var result = await _stateMachine.CanChangeToAsync();
- Assert.That(result, Is.False);
- }
///
/// 验证异步状态切换能够正确设置当前状态
@@ -628,52 +367,6 @@ public class StateMachineTests
Assert.That(state3.EnterCalled, Is.True);
Assert.That(state3.ExitCalled, Is.False);
}
-
- ///
- /// 验证多次状态转换应正确调用回调方法
- ///
- [Test]
- public void MultipleStateChanges_Should_Invoke_Callbacks_Correctly()
- {
- var state1 = new TestStateV2();
- var state2 = new TestStateV3();
- var state3 = new TestStateV4();
- _stateMachine.Register(state1);
- _stateMachine.Register(state2);
- _stateMachine.Register(state3);
-
- _stateMachine.ChangeTo();
- _stateMachine.ChangeTo();
- _stateMachine.ChangeTo();
-
- Assert.That(state1.EnterCalled, Is.True);
- Assert.That(state1.ExitCalled, Is.True);
- Assert.That(state2.EnterCalled, Is.True);
- Assert.That(state2.ExitCalled, Is.True);
- Assert.That(state3.EnterCalled, Is.True);
- Assert.That(state3.ExitCalled, Is.False);
- }
-
- ///
- /// 验证ChangeTo方法应遵循CanTransitionTo逻辑
- ///
- [Test]
- public void ChangeTo_Should_Respect_CanTransitionTo_Logic()
- {
- var state1 = new TestStateV2();
- var state2 = new TestStateV3();
- var state3 = new TestStateV4();
- _stateMachine.Register(state1);
- _stateMachine.Register(state2);
- _stateMachine.Register(state3);
-
- _stateMachine.ChangeTo();
- _stateMachine.ChangeTo();
-
- Assert.That(state1.EnterCalled, Is.True);
- Assert.That(state1.ExitCalled, Is.True);
- Assert.That(state2.EnterCalled, Is.True);
- }
}
///