diff --git a/GFramework.Core.Tests/state/StateMachineSystemTests.cs b/GFramework.Core.Tests/state/StateMachineSystemTests.cs index 6e8a75f..479be46 100644 --- a/GFramework.Core.Tests/state/StateMachineSystemTests.cs +++ b/GFramework.Core.Tests/state/StateMachineSystemTests.cs @@ -151,126 +151,6 @@ public class StateMachineSystemTests Throws.Nothing); } - /// - /// 测试ChangeTo发送StateChangedEvent事件 - /// 验证当状态机切换到新状态时,会正确触发StateChangedEvent事件,并且事件中的旧状态为null(首次切换) - /// - [Test] - public void ChangeTo_Should_Send_StateChangedEvent() - { - // 订阅StateChangedEvent事件以验证事件是否被正确发送 - var eventReceived = false; - StateChangedEvent? receivedEvent = null; - - _eventBus!.Register(e => - { - eventReceived = true; - receivedEvent = e; - }); - - var state1 = new TestStateV5(); - var state2 = new TestStateV5(); - - _stateMachine!.Register(state1); - _stateMachine.Register(state2); - - _stateMachine.Init(); - _stateMachine.ChangeTo(); - - Assert.That(eventReceived, Is.True); - Assert.That(receivedEvent!.OldState, Is.Null); - Assert.That(receivedEvent.NewState, Is.InstanceOf()); - } - - /// - /// 测试ChangeTo发送StateChangedEvent事件(包含旧状态) - /// 验证当状态机从一个状态切换到另一个状态时,会正确触发StateChangedEvent事件, - /// 并且事件中包含正确的旧状态和新状态信息 - /// - [Test] - public void ChangeTo_Should_Send_StateChangedEvent_With_OldState() - { - // 订阅StateChangedEvent事件以验证事件是否被正确发送 - var eventReceived = false; - StateChangedEvent? receivedEvent = null; - - _eventBus!.Register(e => - { - eventReceived = true; - receivedEvent = e; - }); - - var state1 = new TestStateV5(); - var state2 = new TestStateV5(); - - _stateMachine!.Register(state1); - _stateMachine.Register(state2); - - _stateMachine.Init(); - _stateMachine.ChangeTo(); - _stateMachine.ChangeTo(); - - Assert.That(eventReceived, Is.True); - Assert.That(receivedEvent!.OldState, Is.InstanceOf()); - Assert.That(receivedEvent.NewState, Is.InstanceOf()); - } - - /// - /// 测试CanChangeTo方法对于已注册状态的工作情况 - /// 验证当状态已注册到状态机中时,CanChangeTo方法应返回true - /// - [Test] - public void CanChangeTo_Should_Work_With_Registered_States() - { - var state = new TestStateV5(); - - _stateMachine!.Register(state); - - var canChange = _stateMachine.CanChangeTo(); - Assert.That(canChange, Is.True); - } - - /// - /// 测试可以注册多个状态 - /// 验证状态机能够成功注册多个不同的状态实例,并且能够切换到这些已注册的状态 - /// - [Test] - public void Multiple_States_Should_Be_Registered() - { - var state1 = new TestStateV5 { Id = 1 }; - var state2 = new TestStateV5 { Id = 2 }; - var state3 = new TestStateV5 { Id = 3 }; - - _stateMachine!.Register(state1); - _stateMachine.Register(state2); - _stateMachine.Register(state3); - - var canChange = _stateMachine.CanChangeTo(); - Assert.That(canChange, Is.True); - } - - - /// - /// 测试状态机生命周期完整 - /// - [Test] - public void StateMachine_Lifecycle_Should_Be_Complete() - { - var state1 = new TestStateV5(); - var state2 = new TestStateV5(); - - _stateMachine!.Register(state1); - _stateMachine.Register(state2); - - _stateMachine.Init(); - Assert.That(_stateMachine.Current, Is.Null); - - _stateMachine.ChangeTo(); - Assert.That(_stateMachine.Current, Is.InstanceOf()); - - _stateMachine.Destroy(); - } - /// /// 测试异步ChangeToAsync发送StateChangedEvent事件 /// 验证当状态机使用异步方法切换到新状态时,会正确触发StateChangedEvent事件 diff --git a/GFramework.Core.Tests/state/StateMachineTests.cs b/GFramework.Core.Tests/state/StateMachineTests.cs index 7542ac6..440c436 100644 --- a/GFramework.Core.Tests/state/StateMachineTests.cs +++ b/GFramework.Core.Tests/state/StateMachineTests.cs @@ -43,204 +43,6 @@ public class StateMachineTests Assert.That(_stateMachine.ContainsState(), Is.True); } - /// - /// 验证ChangeTo方法能够正确设置当前状态 - /// - [Test] - public void ChangeTo_Should_SetCurrentState() - { - var state = new TestStateV2(); - _stateMachine.Register(state); - _stateMachine.ChangeTo(); - - Assert.That(_stateMachine.Current, Is.SameAs(state)); - } - - /// - /// 验证ChangeTo方法会调用OnEnter回调 - /// - [Test] - public void ChangeTo_Should_Invoke_OnEnter() - { - var state = new TestStateV2(); - _stateMachine.Register(state); - _stateMachine.ChangeTo(); - - Assert.That(state.EnterCalled, Is.True); - Assert.That(state.EnterFrom, Is.Null); - } - - /// - /// 验证当存在当前状态时,切换到新状态会调用原状态的OnExit回调 - /// - [Test] - public void ChangeTo_When_CurrentStateExists_Should_Invoke_OnExit() - { - var state1 = new TestStateV2(); - var state2 = new TestStateV3(); - _stateMachine.Register(state1); - _stateMachine.Register(state2); - - _stateMachine.ChangeTo(); - _stateMachine.ChangeTo(); - - Assert.That(state1.ExitCalled, Is.True); - Assert.That(state1.ExitTo, Is.SameAs(state2)); - } - - /// - /// 验证当存在当前状态时,切换到新状态会调用新状态的OnEnter回调 - /// - [Test] - public void ChangeTo_When_CurrentStateExists_Should_Invoke_OnEnter() - { - var state1 = new TestStateV2(); - var state2 = new TestStateV3(); - _stateMachine.Register(state1); - _stateMachine.Register(state2); - - _stateMachine.ChangeTo(); - _stateMachine.ChangeTo(); - - Assert.That(state2.EnterCalled, Is.True); - Assert.That(state2.EnterFrom, Is.SameAs(state1)); - } - - /// - /// 验证切换到相同状态时不应调用回调方法 - /// - [Test] - public void ChangeTo_ToSameState_Should_NotInvoke_Callbacks() - { - var state = new TestStateV2(); - _stateMachine.Register(state); - _stateMachine.ChangeTo(); - - var enterCount = state.EnterCallCount; - var exitCount = state.ExitCallCount; - - _stateMachine.ChangeTo(); - - Assert.That(state.EnterCallCount, Is.EqualTo(enterCount)); - Assert.That(state.ExitCallCount, Is.EqualTo(exitCount)); - } - - /// - /// 验证切换到未注册状态时应抛出InvalidOperationException异常 - /// - [Test] - public void ChangeTo_ToUnregisteredState_Should_ThrowInvalidOperationException() - { - Assert.Throws(() => _stateMachine.ChangeTo()); - } - - /// - /// 验证当状态未注册时CanChangeTo方法应返回false - /// - [Test] - public void CanChangeTo_WhenStateNotRegistered_Should_ReturnFalse() - { - var result = _stateMachine.CanChangeTo(); - Assert.That(result, Is.False); - } - - /// - /// 验证当状态已注册时CanChangeTo方法应返回true - /// - [Test] - public void CanChangeTo_WhenStateRegistered_Should_ReturnTrue() - { - var state = new TestStateV2(); - _stateMachine.Register(state); - - var result = _stateMachine.CanChangeTo(); - Assert.That(result, Is.True); - } - - /// - /// 验证当当前状态拒绝转换时CanChangeTo方法应返回false - /// - [Test] - public void CanChangeTo_WhenCurrentStateDeniesTransition_Should_ReturnFalse() - { - var state1 = new TestStateV2 { AllowTransition = false }; - var state2 = new TestStateV3(); - _stateMachine.Register(state1); - _stateMachine.Register(state2); - _stateMachine.ChangeTo(); - - var result = _stateMachine.CanChangeTo(); - Assert.That(result, Is.False); - } - - /// - /// 验证当当前状态拒绝转换时不应发生状态变化 - /// - [Test] - public void ChangeTo_WhenCurrentStateDeniesTransition_Should_NotChange() - { - var state1 = new TestStateV2 { AllowTransition = false }; - var state2 = new TestStateV3(); - _stateMachine.Register(state1); - _stateMachine.Register(state2); - _stateMachine.ChangeTo(); - - var oldState = _stateMachine.Current; - var result = _stateMachine.ChangeTo(); - - Assert.That(result, Is.False); - Assert.That(_stateMachine.Current, Is.SameAs(oldState)); - Assert.That(_stateMachine.Current, Is.SameAs(state1)); - Assert.That(state2.EnterCalled, Is.False); - } - - /// - /// 验证注销状态后应从字典中移除该状态 - /// - [Test] - public void Unregister_Should_RemoveState_FromDictionary() - { - var state = new TestStateV2(); - _stateMachine.Register(state); - _stateMachine.Unregister(); - - Assert.That(_stateMachine.ContainsState(), Is.False); - } - - /// - /// 验证当活动状态被注销时应调用OnExit并清除当前状态 - /// - [Test] - public void Unregister_WhenStateIsActive_Should_Invoke_OnExit_AndClearCurrent() - { - var state = new TestStateV2(); - _stateMachine.Register(state); - _stateMachine.ChangeTo(); - _stateMachine.Unregister(); - - Assert.That(state.ExitCalled, Is.True); - Assert.That(state.ExitTo, Is.Null); - Assert.That(_stateMachine.Current, Is.Null); - } - - /// - /// 验证当非活动状态被注销时不应调用OnExit - /// - [Test] - public void Unregister_WhenStateNotActive_Should_Not_Invoke_OnExit() - { - var state1 = new TestStateV2(); - var state2 = new TestStateV3(); - _stateMachine.Register(state1); - _stateMachine.Register(state2); - _stateMachine.ChangeTo(); - - _stateMachine.Unregister(); - - Assert.That(state1.ExitCalled, Is.False); - Assert.That(_stateMachine.Current, Is.SameAs(state1)); - } - /// /// 验证异步注销后状态应从字典中移除 /// @@ -254,21 +56,6 @@ public class StateMachineTests Assert.That(_stateMachine.ContainsState(), Is.False); } - /// - /// 验证异步注销活动同步状态时调用OnExit - /// - [Test] - public async Task UnregisterAsync_WhenStateIsActive_WithSyncState_Should_Invoke_OnExit() - { - var state = new TestStateV2(); - _stateMachine.Register(state); - _stateMachine.ChangeTo(); - await _stateMachine.UnregisterAsync(); - - Assert.That(state.ExitCalled, Is.True); - Assert.That(state.ExitTo, Is.Null); - Assert.That(_stateMachine.Current, Is.Null); - } /// /// 验证异步注销活动异步状态时调用OnExitAsync @@ -286,24 +73,6 @@ public class StateMachineTests Assert.That(_stateMachine.Current, Is.Null); } - /// - /// 验证异步注销非活动状态不调用退出方法 - /// - [Test] - public async Task UnregisterAsync_WhenStateNotActive_Should_Not_Invoke_Exit() - { - var state1 = new TestStateV2(); - var state2 = new TestStateV3(); - _stateMachine.Register(state1); - _stateMachine.Register(state2); - _stateMachine.ChangeTo(); - - await _stateMachine.UnregisterAsync(); - - Assert.That(state1.ExitCalled, Is.False); - Assert.That(_stateMachine.Current, Is.SameAs(state1)); - } - /// /// 验证异步切换检查未注册状态返回false /// @@ -327,21 +96,6 @@ public class StateMachineTests Assert.That(result, Is.True); } - /// - /// 验证异步切换检查当前状态拒绝转换时返回false - /// - [Test] - public async Task CanChangeToAsync_WhenCurrentStateDeniesTransition_Should_ReturnFalse() - { - var state1 = new TestStateV2 { AllowTransition = false }; - var state2 = new TestStateV3(); - _stateMachine.Register(state1); - _stateMachine.Register(state2); - _stateMachine.ChangeTo(); - - var result = await _stateMachine.CanChangeToAsync(); - Assert.That(result, Is.False); - } /// /// 验证异步切换检查使用异步状态时调用CanTransitionToAsync @@ -359,21 +113,6 @@ public class StateMachineTests Assert.That(state1.CanTransitionToCallCount, Is.EqualTo(1)); } - /// - /// 验证异步切换检查使用同步状态时调用CanTransitionTo - /// - [Test] - public async Task CanChangeToAsync_WithSyncState_Should_Call_CanTransitionTo() - { - var state1 = new TestStateV2 { AllowTransition = false }; - var state2 = new TestStateV3(); - _stateMachine.Register(state1); - _stateMachine.Register(state2); - _stateMachine.ChangeTo(); - - var result = await _stateMachine.CanChangeToAsync(); - Assert.That(result, Is.False); - } /// /// 验证异步状态切换能够正确设置当前状态 @@ -628,52 +367,6 @@ public class StateMachineTests Assert.That(state3.EnterCalled, Is.True); Assert.That(state3.ExitCalled, Is.False); } - - /// - /// 验证多次状态转换应正确调用回调方法 - /// - [Test] - public void MultipleStateChanges_Should_Invoke_Callbacks_Correctly() - { - var state1 = new TestStateV2(); - var state2 = new TestStateV3(); - var state3 = new TestStateV4(); - _stateMachine.Register(state1); - _stateMachine.Register(state2); - _stateMachine.Register(state3); - - _stateMachine.ChangeTo(); - _stateMachine.ChangeTo(); - _stateMachine.ChangeTo(); - - Assert.That(state1.EnterCalled, Is.True); - Assert.That(state1.ExitCalled, Is.True); - Assert.That(state2.EnterCalled, Is.True); - Assert.That(state2.ExitCalled, Is.True); - Assert.That(state3.EnterCalled, Is.True); - Assert.That(state3.ExitCalled, Is.False); - } - - /// - /// 验证ChangeTo方法应遵循CanTransitionTo逻辑 - /// - [Test] - public void ChangeTo_Should_Respect_CanTransitionTo_Logic() - { - var state1 = new TestStateV2(); - var state2 = new TestStateV3(); - var state3 = new TestStateV4(); - _stateMachine.Register(state1); - _stateMachine.Register(state2); - _stateMachine.Register(state3); - - _stateMachine.ChangeTo(); - _stateMachine.ChangeTo(); - - Assert.That(state1.EnterCalled, Is.True); - Assert.That(state1.ExitCalled, Is.True); - Assert.That(state2.EnterCalled, Is.True); - } } ///