using GFramework.Core.Abstractions.system; namespace GFramework.Core.Abstractions.ecs; /// /// ECS系统接口,继承自ISystem以集成到现有架构 /// public interface IEcsSystem : ISystem { /// /// 系统优先级,数值越小越先执行 /// int Priority { get; } /// /// 每帧更新 /// /// 帧间隔时间(秒) void Update(float deltaTime); }