// Copyright (c) 2025-2026 GeWuYou
// SPDX-License-Identifier: Apache-2.0
using GFramework.Core.Abstractions.Architectures;
using GFramework.Godot.Architectures;
namespace GFramework.Godot.Tests.Architectures;
///
/// 验证 Godot 架构在模块安装前会先检查锚点状态,避免未绑定场景树时留下半安装副作用。
///
[TestFixture]
public sealed class AbstractArchitectureModuleInstallationTests
{
///
/// 验证当锚点尚未初始化时,安装流程会直接失败,且不会执行模块安装逻辑。
///
/// 表示异步断言完成的任务。
[Test]
public async Task InstallGodotModuleAsync_ShouldThrowBeforeInvokingModuleInstall_WhenAnchorIsMissing()
{
var architecture = new TestArchitecture();
var module = new RecordingGodotModule();
var exception = Assert.ThrowsAsync(() =>
architecture.InstallGodotModuleForTestAsync(module));
Assert.Multiple(() =>
{
Assert.That(exception, Is.Not.Null);
Assert.That(exception!.Message, Is.EqualTo("Anchor not initialized"));
Assert.That(module.InstallCalled, Is.False);
});
}
private sealed class TestArchitecture : AbstractArchitecture
{
protected override void InstallModules()
{
}
public Task InstallGodotModuleForTestAsync(RecordingGodotModule module)
{
return InstallGodotModule(module);
}
}
private sealed class RecordingGodotModule : IGodotModule
{
public bool InstallCalled { get; private set; }
public global::Godot.Node Node => null!;
public void Install(IArchitecture architecture)
{
InstallCalled = true;
}
public void OnAttach(GFramework.Core.Architectures.Architecture architecture)
{
}
public void OnDetach()
{
}
}
}