namespace GFramework.Godot.extensions;
public static class GodotPathExtensions
{
///
/// 判断是否是 Godot 用户数据路径(user://)
///
public static bool IsUserPath(this string path)
{
return !string.IsNullOrEmpty(path) && path.StartsWith("user://");
}
///
/// 判断是否是 Godot 资源路径(res://)
///
public static bool IsResPath(this string path)
{
return !string.IsNullOrEmpty(path) && path.StartsWith("res://");
}
///
/// 判断是否是 Godot 特殊路径(user:// 或 res://)
///
public static bool IsGodotPath(this string path)
{
return path.IsUserPath() || path.IsResPath();
}
}