using GFramework.Godot.Text; namespace GFramework.Godot.Tests.Text; /// /// 的测试。 /// [TestFixture] public sealed class RichTextProfileTests { /// /// 验证默认内置配置会暴露完整的第一阶段效果键集合。 /// [Test] public void CreateBuiltInDefault_Should_Contain_The_First_Phase_Effect_Keys() { var profile = RichTextProfile.CreateBuiltInDefault(); Assert.That(profile.Effects.Select(static entry => entry.Key), Is.EqualTo(new[] { "green", "red", "gold", "blue", "fade_in", "sine", "jitter", "fly_in" })); } }