// Copyright (c) 2025 GeWuYou // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using GFramework.Core.Abstractions.versioning; namespace GFramework.Game.data; /// /// 统一设置文件类,用于管理应用程序的配置设置 /// 实现了版本控制接口,支持配置文件的版本管理 /// internal sealed class UnifiedSettingsFile : IVersioned { /// /// 配置节集合,存储不同类型的配置数据 /// 键为配置节名称,值为配置对象 /// public Dictionary Sections { get; set; } = new(); /// /// 配置文件版本号,用于版本控制和兼容性检查 /// public int Version { get; set; } }