using GFramework.Core.Abstractions.system;
namespace GFramework.Core.Abstractions.ecs;
///
/// ECS系统接口,继承自ISystem以集成到现有架构
///
public interface IEcsSystem : ISystem
{
///
/// 系统优先级,数值越小越先执行
///
int Priority { get; }
///
/// 每帧更新
///
/// 帧间隔时间(秒)
void Update(float deltaTime);
}