namespace GFramework.Game.Abstractions.ui; /// /// UI缓存统计信息接口 /// public interface IUiCacheStatistics { /// /// 缓存总数 /// int CacheSize { get; } /// /// 缓存命中次数 /// int HitCount { get; } /// /// 缓存未命中次数 /// int MissCount { get; } /// /// 命中率 /// double HitRate { get; } /// /// 最近访问时间 /// DateTime? LastAccessTime { get; } }