// Copyright (c) 2026 GeWuYou // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using System; namespace GFramework.Game.Abstractions.Data; /// /// 定义存档数据迁移接口,用于将旧版本存档升级到较新的版本。 /// /// /// 存档数据类型。该类型通常需要实现 , /// 以便仓库在加载时判断当前版本并串联迁移链。 /// public interface ISaveMigration where TSaveData : class, IData { /// /// 获取迁移前的版本号。 /// int FromVersion { get; } /// /// 获取迁移后的目标版本号。 /// int ToVersion { get; } /// /// 将旧版本存档转换为新版本存档。 /// /// 待升级的旧版本存档数据。 /// 迁移完成后的存档数据。 TSaveData Migrate(TSaveData oldData); }