namespace GFramework.Game.Abstractions.ui;
///
/// UI缓存统计信息接口
///
public interface IUiCacheStatistics
{
///
/// 缓存总数
///
int CacheSize { get; }
///
/// 缓存命中次数
///
int HitCount { get; }
///
/// 缓存未命中次数
///
int MissCount { get; }
///
/// 命中率
///
double HitRate { get; }
///
/// 最近访问时间
///
DateTime? LastAccessTime { get; }
}