// Copyright (c) 2025 GeWuYou
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using GFramework.Core.Abstractions.Versioning;
namespace GFramework.Game.Data;
///
/// 统一设置文件类,用于管理应用程序的配置设置
/// 实现了版本控制接口,支持配置文件的版本管理
///
internal sealed class UnifiedSettingsFile : IVersioned
{
///
/// 配置节集合,存储不同类型的配置数据
/// 键为配置节名称,值为配置对象
///
public Dictionary Sections { get; set; } = new();
///
/// 配置文件版本号,用于版本控制和兼容性检查
///
public int Version { get; set; }
}