GFramework/GFramework.Game.Tests/GFramework.Game.Tests.csproj
dependabot[bot] 55c2a1ae69
Bump NUnit from 4.5.1 to 4.6.0
---
updated-dependencies:
- dependency-name: NUnit
  dependency-version: 4.6.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
- dependency-name: NUnit
  dependency-version: 4.6.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
- dependency-name: NUnit
  dependency-version: 4.6.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
- dependency-name: NUnit
  dependency-version: 4.6.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
- dependency-name: NUnit
  dependency-version: 4.6.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
- dependency-name: NUnit
  dependency-version: 4.6.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
- dependency-name: NUnit
  dependency-version: 4.6.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2026-05-07 13:14:14 +00:00

47 lines
2.2 KiB
XML

<!--
Copyright (c) 2025-2026 GeWuYou
SPDX-License-Identifier: Apache-2.0
-->
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TestTargetFrameworks Condition="'$(TestTargetFrameworks)' == ''">net10.0</TestTargetFrameworks>
<TargetFrameworks>$(TestTargetFrameworks)</TargetFrameworks>
<ImplicitUsings>disable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
<IsTestProject>true</IsTestProject>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="18.5.1"/>
<PackageReference Include="Moq" Version="4.20.72"/>
<PackageReference Include="NUnit" Version="4.6.0"/>
<PackageReference Include="NUnit3TestAdapter" Version="6.2.0"/>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GFramework.Game\GFramework.Game.csproj"/>
<ProjectReference Include="..\GFramework.Core\GFramework.Core.csproj"/>
<ProjectReference Include="..\GFramework.Godot\GFramework.Godot.csproj"/>
<ProjectReference Include="..\GFramework.Core.SourceGenerators.Abstractions\GFramework.Core.SourceGenerators.Abstractions.csproj"/>
<ProjectReference Include="..\GFramework.SourceGenerators.Common\GFramework.SourceGenerators.Common.csproj"
OutputItemType="Analyzer"
ReferenceOutputAssembly="false"/>
<ProjectReference Include="..\GFramework.Core.SourceGenerators\GFramework.Core.SourceGenerators.csproj"
OutputItemType="Analyzer"
ReferenceOutputAssembly="false"/>
<ProjectReference Include="..\GFramework.Game.SourceGenerators\GFramework.Game.SourceGenerators.csproj"
OutputItemType="Analyzer"
ReferenceOutputAssembly="false"/>
</ItemGroup>
<!--
通过仓库内的 targets 复用消费者默认约定,确保测试项目与真实消费项目一样
自动拾取 schemas/**/*.schema.json 作为 Source Generator 的 AdditionalFiles。
-->
<Import Project="..\GFramework.Game.SourceGenerators\GeWuYou.GFramework.Game.SourceGenerators.targets"/>
</Project>