GFramework/GFramework.Core.SourceGenerators/Diagnostics/ContextRegistrationDiagnostics.cs
GeWuYou 09f751a4f7 docs: 添加 CQRS 架构模式和游戏配置系统文档
- 新增 CQRS 核心概念、命令查询处理器实现指南
- 添加 CQRS 高级用法包括通知发布、管道行为和流式处理
- 提供 CQRS 最佳实践和常见问题解决方案
- 添加游戏配置系统完整接入模板和运行时读取示例
- 包含 YAML 配置文件和 JSON Schema 结构定义说明
- 提供 Godot 引擎配置桥接和热重载功能使用指南
- 添加架构模块集成和生成查询辅助功能文档
2026-04-16 20:36:15 +08:00

45 lines
1.8 KiB
C#

using GFramework.SourceGenerators.Common.Constants;
namespace GFramework.SourceGenerators.Diagnostics;
/// <summary>
/// 提供 Context Get 注册可见性分析相关诊断。
/// </summary>
public static class ContextRegistrationDiagnostics
{
private const string SourceGeneratorsRuleCategory = $"{PathContests.SourceGeneratorsPath}.Rule";
/// <summary>
/// 当模型使用点在所属架构中找不到静态可见注册时报告。
/// </summary>
public static readonly DiagnosticDescriptor ModelRegistrationMissing = new(
"GF_ContextRegistration_001",
"Model usage has no statically discoverable registration",
"Model '{0}' used by '{1}' is not statically registered in architecture '{2}'",
SourceGeneratorsRuleCategory,
DiagnosticSeverity.Warning,
true);
/// <summary>
/// 当系统使用点在所属架构中找不到静态可见注册时报告。
/// </summary>
public static readonly DiagnosticDescriptor SystemRegistrationMissing = new(
"GF_ContextRegistration_002",
"System usage has no statically discoverable registration",
"System '{0}' used by '{1}' is not statically registered in architecture '{2}'",
SourceGeneratorsRuleCategory,
DiagnosticSeverity.Warning,
true);
/// <summary>
/// 当工具使用点在所属架构中找不到静态可见注册时报告。
/// </summary>
public static readonly DiagnosticDescriptor UtilityRegistrationMissing = new(
"GF_ContextRegistration_003",
"Utility usage has no statically discoverable registration",
"Utility '{0}' used by '{1}' is not statically registered in architecture '{2}'",
SourceGeneratorsRuleCategory,
DiagnosticSeverity.Warning,
true);
}