GeWuYou 0b7c64fd99 feat(data): 添加数据仓库功能并重构设置系统接口
- 新增 DataRepository 类实现数据存储和读取功能
- 添加数据仓库配置选项类 DataRepositoryOptions
- 定义 IData 接口作为通用数据标记接口
- 实现数据加载、保存、删除等异步操作方法
- 添加数据事件系统包括加载、保存、删除等事件类型
- 将 ISettingsData 接口重命名为 IResettable 并更新相关实现
- 更新 SettingsModel 和 SettingsPersistence 使用新的接口
- 修改 SettingsBatchChangedEvent 和 SettingsBatchSavedEvent 使用 IResettable 类型
- 重构 AudioSettings、GraphicsSettings、LocalizationSettings 继承新接口
- 更新 IPersistentApplyAbleSettings 接口依赖为 IResettable
2026-01-28 20:08:34 +08:00

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// Copyright (c) 2026 GeWuYou
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
namespace GFramework.Game.Abstractions.data;
/// <summary>
/// 定义数据仓库接口,提供异步的数据加载、保存、检查存在性和删除操作
/// </summary>
public interface IDataRepository
{
/// <summary>
/// 异步加载指定类型的数据对象
/// </summary>
/// <typeparam name="T">要加载的数据类型必须实现IData接口并具有无参构造函数</typeparam>
/// <returns>返回加载的数据对象的Task</returns>
Task<T> LoadAsync<T>() where T : class, IData, new();
/// <summary>
/// 异步保存指定的数据对象
/// </summary>
/// <typeparam name="T">要保存的数据类型必须实现IData接口</typeparam>
/// <param name="data">要保存的数据对象</param>
/// <returns>表示异步保存操作的Task</returns>
Task SaveAsync<T>(T data) where T : class, IData;
/// <summary>
/// 异步检查指定类型的数据是否存在
/// </summary>
/// <typeparam name="T">要检查的数据类型必须实现IData接口</typeparam>
/// <returns>返回表示数据是否存在布尔值的Task</returns>
Task<bool> ExistsAsync<T>() where T : class, IData;
/// <summary>
/// 异步删除指定类型的数据
/// </summary>
/// <typeparam name="T">要删除的数据类型必须实现IData接口</typeparam>
/// <returns>表示异步删除操作的Task</returns>
Task DeleteAsync<T>() where T : class, IData;
/// <summary>
/// 批量保存多个数据
/// </summary>
Task SaveAllAsync(IEnumerable<IData> dataList);
}