GFramework/GFramework.Core.Tests/Architectures/ArchitectureModulesBehaviorTests.cs
GeWuYou 09f751a4f7 docs: 添加 CQRS 架构模式和游戏配置系统文档
- 新增 CQRS 核心概念、命令查询处理器实现指南
- 添加 CQRS 高级用法包括通知发布、管道行为和流式处理
- 提供 CQRS 最佳实践和常见问题解决方案
- 添加游戏配置系统完整接入模板和运行时读取示例
- 包含 YAML 配置文件和 JSON Schema 结构定义说明
- 提供 Godot 引擎配置桥接和热重载功能使用指南
- 添加架构模块集成和生成查询辅助功能文档
2026-04-16 20:36:15 +08:00

182 lines
6.2 KiB
C#

using GFramework.Core.Abstractions.Architectures;
using GFramework.Core.Abstractions.Logging;
using GFramework.Core.Abstractions.Utility;
using GFramework.Core.Architectures;
using GFramework.Core.Logging;
using GFramework.Cqrs.Abstractions.Cqrs;
namespace GFramework.Core.Tests.Architectures;
/// <summary>
/// 验证 Architecture 通过 <c>ArchitectureModules</c> 暴露出的模块安装与 CQRS 行为注册能力。
/// 这些测试覆盖模块安装回调和请求管道行为接入,确保模块管理器仍然保持可观察行为不变。
/// </summary>
[TestFixture]
public class ArchitectureModulesBehaviorTests
{
/// <summary>
/// 初始化日志工厂和全局上下文状态。
/// </summary>
[SetUp]
public void SetUp()
{
LoggerFactoryResolver.Provider = new ConsoleLoggerFactoryProvider();
GameContext.Clear();
TrackingPipelineBehavior<ModuleBehaviorRequest, string>.InvocationCount = 0;
}
/// <summary>
/// 清理测试过程中写入的全局上下文状态。
/// </summary>
[TearDown]
public void TearDown()
{
GameContext.Clear();
TrackingPipelineBehavior<ModuleBehaviorRequest, string>.InvocationCount = 0;
}
/// <summary>
/// 验证安装模块时会把当前架构实例传给模块,并允许模块在安装阶段注册组件。
/// </summary>
[Test]
public async Task InstallModule_Should_Invoke_Module_Install_With_Current_Architecture()
{
var module = new TrackingArchitectureModule();
var architecture = new ModuleTestArchitecture(target => target.InstallModule(module));
await architecture.InitializeAsync();
Assert.Multiple(() =>
{
Assert.That(module.InstalledArchitecture, Is.SameAs(architecture));
Assert.That(module.InstallCallCount, Is.EqualTo(1));
Assert.That(architecture.Context.GetUtility<InstalledByModuleUtility>(), Is.Not.Null);
});
await architecture.DestroyAsync();
}
/// <summary>
/// 验证注册的 CQRS 行为会参与请求管道执行。
/// </summary>
[Test]
public async Task RegisterCqrsPipelineBehavior_Should_Apply_Pipeline_Behavior_To_Request()
{
var architecture = new ModuleTestArchitecture(target =>
target.RegisterCqrsPipelineBehavior<TrackingPipelineBehavior<ModuleBehaviorRequest, string>>());
await architecture.InitializeAsync();
var response = await architecture.Context.SendRequestAsync(new ModuleBehaviorRequest());
Assert.Multiple(() =>
{
Assert.That(response, Is.EqualTo("handled"));
Assert.That(TrackingPipelineBehavior<ModuleBehaviorRequest, string>.InvocationCount, Is.EqualTo(1));
});
await architecture.DestroyAsync();
}
/// <summary>
/// 用于测试模块行为的最小架构实现。
/// </summary>
private sealed class ModuleTestArchitecture(Action<ModuleTestArchitecture> registrationAction) : Architecture
{
/// <summary>
/// 在初始化阶段执行测试注入的模块注册逻辑。
/// </summary>
protected override void OnInitialize()
{
registrationAction(this);
}
}
/// <summary>
/// 记录模块安装调用情况的测试模块。
/// </summary>
private sealed class TrackingArchitectureModule : IArchitectureModule
{
/// <summary>
/// 获取模块安装调用次数。
/// </summary>
public int InstallCallCount { get; private set; }
/// <summary>
/// 获取最近一次接收到的架构实例。
/// </summary>
public IArchitecture? InstalledArchitecture { get; private set; }
/// <summary>
/// 记录安装调用,并在安装阶段注册一个工具验证调用链可用。
/// </summary>
/// <param name="architecture">目标架构实例。</param>
public void Install(IArchitecture architecture)
{
InstallCallCount++;
InstalledArchitecture = architecture;
architecture.RegisterUtility(new InstalledByModuleUtility());
}
}
/// <summary>
/// 由测试模块安装时注册的简单工具。
/// </summary>
private sealed class InstalledByModuleUtility : IUtility
{
}
}
/// <summary>
/// 用于验证管道行为注册是否生效的测试请求。
/// </summary>
public sealed class ModuleBehaviorRequest : IRequest<string>
{
}
/// <summary>
/// 处理测试请求的处理器。
/// </summary>
public sealed class ModuleBehaviorRequestHandler : IRequestHandler<ModuleBehaviorRequest, string>
{
/// <summary>
/// 返回固定结果,便于聚焦验证管道行为是否执行。
/// </summary>
/// <param name="request">请求实例。</param>
/// <param name="cancellationToken">取消令牌。</param>
/// <returns>固定响应内容。</returns>
public ValueTask<string> Handle(ModuleBehaviorRequest request, CancellationToken cancellationToken)
{
return ValueTask.FromResult("handled");
}
}
/// <summary>
/// 记录请求通过管道次数的测试行为。
/// </summary>
/// <typeparam name="TRequest">请求类型。</typeparam>
/// <typeparam name="TResponse">响应类型。</typeparam>
public sealed class TrackingPipelineBehavior<TRequest, TResponse> : IPipelineBehavior<TRequest, TResponse>
where TRequest : IRequest<TResponse>
{
/// <summary>
/// 获取当前测试进程中该请求类型对应的行为触发次数。
/// </summary>
public static int InvocationCount { get; set; }
/// <summary>
/// 记录一次行为执行,然后继续执行下一个处理器。
/// </summary>
/// <param name="message">当前请求消息。</param>
/// <param name="next">下一个处理委托。</param>
/// <param name="cancellationToken">取消令牌。</param>
/// <returns>下游处理器的响应结果。</returns>
public async ValueTask<TResponse> Handle(
TRequest message, MessageHandlerDelegate<TRequest, TResponse> next,
CancellationToken cancellationToken)
{
InvocationCount++;
return await next(message, cancellationToken);
}
}