GeWuYou 7ad80f54d3 feat(game): 添加数据与存档系统核心功能
- 实现 ISaveRepository<T> 接口提供存档管理功能
- 添加 SaveRepository<T> 实现类支持槽位存档管理
- 实现数据版本迁移机制支持存档版本升级
- 添加完整的存档测试用例验证功能正确性
- 创建数据与存档系统中文文档说明使用方法
- 移除项目中不再需要的本地计划文件夹配置
2026-04-06 11:09:53 +08:00

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// Copyright (c) 2026 GeWuYou
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using GFramework.Core.Abstractions.Utility;
namespace GFramework.Game.Abstractions.Data;
/// <summary>
/// 存档仓库接口,管理基于槽位的存档系统
/// </summary>
/// <typeparam name="TSaveData">存档数据类型必须实现IData接口并具有无参构造函数</typeparam>
public interface ISaveRepository<TSaveData> : IUtility
where TSaveData : class, IData, new()
{
/// <summary>
/// 注册存档迁移器。
/// </summary>
/// <param name="migration">
/// 负责将某个旧版本存档升级到新版本的迁移器。
/// 仅当 <typeparamref name="TSaveData" /> 实现 <see cref="IVersionedData" /> 时该功能才有效。
/// </param>
/// <returns>当前存档仓库实例,便于链式注册多个迁移器。</returns>
/// <exception cref="ArgumentNullException"><paramref name="migration" /> 为 <see langword="null" />。</exception>
/// <exception cref="InvalidOperationException">
/// <typeparamref name="TSaveData" /> 未实现 <see cref="IVersionedData" />,因此无法建立版本迁移管线。
/// </exception>
ISaveRepository<TSaveData> RegisterMigration(ISaveMigration<TSaveData> migration);
/// <summary>
/// 检查指定槽位是否存在存档
/// </summary>
/// <param name="slot">存档槽位编号</param>
/// <returns>如果存档存在返回true否则返回false</returns>
Task<bool> ExistsAsync(int slot);
/// <summary>
/// 加载指定槽位的存档
/// </summary>
/// <param name="slot">存档槽位编号</param>
/// <returns>存档数据对象,如果不存在则返回新实例</returns>
Task<TSaveData> LoadAsync(int slot);
/// <summary>
/// 保存存档到指定槽位
/// </summary>
/// <param name="slot">存档槽位编号</param>
/// <param name="data">要保存的存档数据</param>
Task SaveAsync(int slot, TSaveData data);
/// <summary>
/// 删除指定槽位的存档
/// </summary>
/// <param name="slot">存档槽位编号</param>
Task DeleteAsync(int slot);
/// <summary>
/// 列出所有有效的存档槽位
/// </summary>
/// <returns>包含所有有效存档槽位编号的只读列表,按升序排列</returns>
Task<IReadOnlyList<int>> ListSlotsAsync();
}