mirror of
https://github.com/GeWuYou/GFramework.git
synced 2026-03-22 10:34:30 +08:00
- 移除独立的GodotAudioApplier类,将其功能整合到GodotAudioSettings中 - 在GodotAudioSettings类中实现音频总线音量设置逻辑 - 更新项目文件移除对已删除文件的引用 - 添加设置系统和信号连接系统的技术文档 - 完善Godot扩展方法和设置模块的使用说明
21 lines
884 B
XML
21 lines
884 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PackageId>GeWuYou.$(AssemblyName)</PackageId>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<TargetFrameworks>net8.0;net9.0;net10.0</TargetFrameworks>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Godot.SourceGenerators" Version="4.5.1" PrivateAssets="all"/>
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<PackageReference Include="GodotSharpEditor" Version="4.5.1" PrivateAssets="all"/>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\GFramework.Game\GFramework.Game.csproj"/>
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<ProjectReference Include="..\GFramework.Game.Abstractions\GFramework.Game.Abstractions.csproj" PrivateAssets="all"/>
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<ProjectReference Include="..\GFramework.Core.Abstractions\GFramework.Core.Abstractions.csproj" PrivateAssets="all"/>
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</ItemGroup>
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</Project>
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