gewuyou ff553977e3 chore(license): 补齐 Apache-2.0 文件头治理
- 新增许可证文件头检查与修复脚本

- 补充维护者手动修复 PR 工作流和 CI 校验

- 更新贡献指南中的文件头说明

- 补齐仓库维护源码和配置文件的许可证声明
2026-05-03 19:39:49 +08:00

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// Copyright (c) 2025-2026 GeWuYou
// SPDX-License-Identifier: Apache-2.0
using NUnit.Framework;
namespace GFramework.Core.Tests.Pool;
/// <summary>
/// 对象池功能测试类,用于验证对象池的基本操作和行为
/// </summary>
[TestFixture]
public class ObjectPoolTests
{
/// <summary>
/// 测试初始化方法,在每个测试方法执行前设置测试环境
/// </summary>
[SetUp]
public void SetUp()
{
_pool = new TestObjectPool();
}
/// <summary>
/// 测试用的对象池实例
/// </summary>
private TestObjectPool _pool = null!;
/// <summary>
/// 验证当对象池为空时Acquire方法应该创建新对象
/// </summary>
[Test]
public void Acquire_Should_Create_New_Object_When_Pool_Empty()
{
var obj = _pool.Acquire("test");
Assert.That(obj, Is.Not.Null);
Assert.That(obj.PoolKey, Is.EqualTo("test"));
Assert.That(obj.OnAcquireCalled, Is.True);
}
/// <summary>
/// 验证Acquire方法应该返回池中的可用对象
/// </summary>
[Test]
public void Acquire_Should_Return_Pooled_Object()
{
var obj1 = _pool.Acquire("test");
obj1.TestValue = 100;
_pool.Release("test", obj1);
var obj2 = _pool.Acquire("test");
Assert.That(obj2, Is.SameAs(obj1));
Assert.That(obj2.TestValue, Is.EqualTo(100));
Assert.That(obj2.OnAcquireCalled, Is.True);
}
/// <summary>
/// 验证Release方法应该调用对象的OnRelease回调
/// </summary>
[Test]
public void Release_Should_Call_OnRelease()
{
var obj = _pool.Acquire("test");
_pool.Release("test", obj);
Assert.That(obj.OnReleaseCalled, Is.True);
}
/// <summary>
/// 验证Clear方法应该销毁所有对象
/// </summary>
[Test]
public void Clear_Should_Destroy_All_Objects()
{
var obj1 = _pool.Acquire("key1");
var obj2 = _pool.Acquire("key2");
_pool.Release("key1", obj1);
_pool.Release("key2", obj2);
_pool.Clear();
Assert.That(obj1.OnPoolDestroyCalled, Is.True);
Assert.That(obj2.OnPoolDestroyCalled, Is.True);
}
/// <summary>
/// 验证多个池键应该相互独立
/// </summary>
[Test]
public void Multiple_Pools_Should_Be_Independent()
{
var obj1 = _pool.Acquire("key1");
var obj2 = _pool.Acquire("key2");
_pool.Release("key1", obj1);
var obj3 = _pool.Acquire("key1");
var obj4 = _pool.Acquire("key2");
Assert.That(obj3, Is.SameAs(obj1));
Assert.That(obj4, Is.Not.SameAs(obj2));
}
/// <summary>
/// 验证OnAcquire回调应该在新对象和池中对象上都被调用
/// </summary>
[Test]
public void OnAcquire_Should_Be_Called_On_New_And_Pooled_Objects()
{
var obj1 = _pool.Acquire("test");
Assert.That(obj1.OnAcquireCalled, Is.True);
_pool.Release("test", obj1);
obj1.OnAcquireCalled = false;
var obj2 = _pool.Acquire("test");
Assert.That(obj2.OnAcquireCalled, Is.True);
}
/// <summary>
/// 验证GetPoolSize应该返回正确的池大小
/// </summary>
[Test]
public void GetPoolSize_Should_Return_Correct_Size()
{
// Arrange
var obj1 = _pool.Acquire("test");
var obj2 = _pool.Acquire("test");
// Act & Assert
Assert.That(_pool.GetPoolSize("test"), Is.EqualTo(0));
_pool.Release("test", obj1);
Assert.That(_pool.GetPoolSize("test"), Is.EqualTo(1));
_pool.Release("test", obj2);
Assert.That(_pool.GetPoolSize("test"), Is.EqualTo(2));
}
/// <summary>
/// 验证GetActiveCount应该返回正确的活跃对象数量
/// </summary>
[Test]
public void GetActiveCount_Should_Return_Correct_Count()
{
// Arrange & Act & Assert
Assert.That(_pool.GetActiveCount("test"), Is.EqualTo(0));
var obj1 = _pool.Acquire("test");
Assert.That(_pool.GetActiveCount("test"), Is.EqualTo(1));
var obj2 = _pool.Acquire("test");
Assert.That(_pool.GetActiveCount("test"), Is.EqualTo(2));
_pool.Release("test", obj1);
Assert.That(_pool.GetActiveCount("test"), Is.EqualTo(1));
_pool.Release("test", obj2);
Assert.That(_pool.GetActiveCount("test"), Is.EqualTo(0));
}
/// <summary>
/// 验证SetMaxCapacity应该限制池的最大容量
/// </summary>
[Test]
public void SetMaxCapacity_Should_Limit_Pool_Size()
{
// Arrange
_pool.SetMaxCapacity("test", 2);
var obj1 = _pool.Acquire("test");
var obj2 = _pool.Acquire("test");
var obj3 = _pool.Acquire("test");
// Act
_pool.Release("test", obj1);
_pool.Release("test", obj2);
_pool.Release("test", obj3);
// Assert
Assert.That(_pool.GetPoolSize("test"), Is.EqualTo(2));
Assert.That(obj3.OnPoolDestroyCalled, Is.True);
}
/// <summary>
/// 验证Prewarm应该预创建指定数量的对象
/// </summary>
[Test]
public void Prewarm_Should_Create_Objects_In_Advance()
{
// Act
_pool.Prewarm("test", 5);
// Assert
Assert.That(_pool.GetPoolSize("test"), Is.EqualTo(5));
var obj = _pool.Acquire("test");
Assert.That(_pool.GetPoolSize("test"), Is.EqualTo(4));
Assert.That(obj.OnReleaseCalled, Is.True); // 预热时调用了OnRelease
}
/// <summary>
/// 验证GetStatistics应该返回正确的统计信息
/// </summary>
[Test]
public void GetStatistics_Should_Return_Correct_Statistics()
{
// Arrange
_pool.SetMaxCapacity("test", 2);
_pool.Prewarm("test", 2);
var obj1 = _pool.Acquire("test");
var obj2 = _pool.Acquire("test");
var obj3 = _pool.Acquire("test"); // 这个会创建新对象
_pool.Release("test", obj1);
_pool.Release("test", obj2);
_pool.Release("test", obj3); // 这个会被销毁
// Act
var stats = _pool.GetStatistics("test");
// Assert
Assert.That(stats.AvailableCount, Is.EqualTo(2));
Assert.That(stats.ActiveCount, Is.EqualTo(0));
Assert.That(stats.MaxCapacity, Is.EqualTo(2));
Assert.That(stats.TotalCreated, Is.EqualTo(3)); // 2个预热 + 1个新创建
Assert.That(stats.TotalAcquired, Is.EqualTo(3));
Assert.That(stats.TotalReleased, Is.EqualTo(3));
Assert.That(stats.TotalDestroyed, Is.EqualTo(1));
}
/// <summary>
/// 验证不存在的池应该返回空统计信息
/// </summary>
[Test]
public void GetStatistics_Should_Return_Empty_For_Nonexistent_Pool()
{
// Act
var stats = _pool.GetStatistics("nonexistent");
// Assert
Assert.That(stats.AvailableCount, Is.EqualTo(0));
Assert.That(stats.ActiveCount, Is.EqualTo(0));
Assert.That(stats.MaxCapacity, Is.EqualTo(0));
Assert.That(stats.TotalCreated, Is.EqualTo(0));
Assert.That(stats.TotalAcquired, Is.EqualTo(0));
Assert.That(stats.TotalReleased, Is.EqualTo(0));
Assert.That(stats.TotalDestroyed, Is.EqualTo(0));
}
/// <summary>
/// 验证双重释放不会导致 ActiveCount 变为负数
/// </summary>
[Test]
public void Release_Should_Not_Make_ActiveCount_Negative_On_Double_Release()
{
// Arrange
var obj = _pool.Acquire("test");
_pool.Release("test", obj);
// Act - 双重释放
_pool.Release("test", obj);
// Assert
Assert.That(_pool.GetActiveCount("test"), Is.EqualTo(0));
}
/// <summary>
/// 验证使用错误的 key 释放不会影响原 key 的 ActiveCount
/// </summary>
[Test]
public void Release_With_Wrong_Key_Should_Not_Affect_Original_Key_ActiveCount()
{
// Arrange
var obj = _pool.Acquire("key1");
// Act - 使用错误的 key 释放
_pool.Release("key2", obj);
// Assert
Assert.That(_pool.GetActiveCount("key1"), Is.EqualTo(1));
Assert.That(_pool.GetActiveCount("key2"), Is.EqualTo(0));
}
}