GeWuYou c969a9a022 docs(core): 修复文档中的泛型符号显示问题
- 修复了配置模块文档中 GetConfig、SetConfig、WatchConfig 方法的泛型符号
- 修复了 ECS 模块文档中 ArchSystemAdapter 的泛型符号显示
- 修复了函数式编程文档中 Option 和 Result 类型的泛型符号
- 修复了序列化和存储模块中各类方法的泛型符号显示
- 修正了存储模块文档中的序列化系统链接路径
- 修复了函数式编程教程中 Option 和 Result 的泛型符号显示
2026-03-07 15:51:47 +08:00

248 lines
9.1 KiB
TypeScript
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

import { defineConfig } from 'vitepress'
export default defineConfig({
title: 'GFramework',
description: '面向游戏开发场景的模块化 C# 框架',
head: [
['link', { rel: 'icon', type: 'image/png', href: '/GFramework/favicon.png' }],
],
/** GitHub Pages / 子路径部署 */
base: '/GFramework/',
vite: {
plugins: [safeGenericEscapePlugin()]
},
/** 多语言 */
locales: {
root: {
label: '简体中文',
lang: 'zh-CN',
link: '/zh-CN/',
themeConfig: {
logo: '/logo-icon.png',
search: {
provider: 'local',
options: {
translations: {
button: {
buttonText: '搜索文档',
buttonAriaLabel: '搜索文档'
},
modal: {
noResultsText: '无法找到相关结果',
resetButtonTitle: '清除查询条件',
footer: {
selectText: '选择',
navigateText: '切换',
closeText: '关闭'
}
}
}
}
},
nav: [
{ text: '首页', link: '/zh-CN/' },
{ text: '入门指南', link: '/zh-CN/getting-started' },
{ text: 'Core', link: '/zh-CN/core/' },
{ text: 'Game', link: '/zh-CN/game/' },
{ text: 'Godot', link: '/zh-CN/godot/' },
{ text: '源码生成器', link: '/zh-CN/source-generators' },
{ text: '教程', link: '/zh-CN/tutorials/' },
],
sidebar: {
'/zh-CN/getting-started/': [
{
text: '入门指南',
items: [
{ text: '架构概览', link: '/zh-CN/getting-started' },
{ text: '安装配置', link: '/zh-CN/getting-started/installation' },
{ text: '快速开始', link: '/zh-CN/getting-started/quick-start' },
]
}
],
'/zh-CN/core/': [
{
text: 'Core 核心框架',
items: [
{ text: '概览', link: '/zh-CN/core/' },
{ text: '架构组件', link: '/zh-CN/core/architecture' },
{ text: 'Context 上下文', link: '/zh-CN/core/context' },
{ text: '异步初始化', link: '/zh-CN/core/async-initialization' },
{ text: '命令系统', link: '/zh-CN/core/command' },
{ text: '查询系统', link: '/zh-CN/core/query' },
{ text: '事件系统', link: '/zh-CN/core/events' },
{ text: '属性系统', link: '/zh-CN/core/property' },
{ text: 'IoC容器', link: '/zh-CN/core/ioc' },
{ text: 'ECS 系统集成', link: '/zh-CN/core/ecs' },
{ text: '对象池', link: '/zh-CN/core/pool' },
{ text: '日志系统', link: '/zh-CN/core/logging' },
{ text: '函数式编程', link: '/zh-CN/core/functional' },
{ text: '扩展方法', link: '/zh-CN/core/extensions' },
{ text: '工具类', link: '/zh-CN/core/utility' },
{ text: '模型层', link: '/zh-CN/core/model' },
{ text: '系统层', link: '/zh-CN/core/system' },
{ text: '规则系统', link: '/zh-CN/core/rule' },
{ text: '环境接口', link: '/zh-CN/core/environment' }
]
}
],
'/zh-CN/game/': [
{
text: 'Game 游戏模块',
items: [
{ text: '概览', link: '/zh-CN/game/' },
{ text: '游戏设置', link: '/zh-CN/game/setting' }
]
}
],
'/zh-CN/godot/': [
{
text: 'Godot 集成',
items: [
{ text: '概览', link: '/zh-CN/godot/' },
{ text: '架构集成', link: '/zh-CN/godot/architecture' },
{ text: '场景系统', link: '/zh-CN/godot/scene' },
{ text: 'UI 系统', link: '/zh-CN/godot/ui' },
{ text: '资源仓储', link: '/zh-CN/godot/resource' },
{ text: '协程系统', link: '/zh-CN/godot/coroutine' },
{ text: '节点扩展', link: '/zh-CN/godot/extensions' },
{ text: '信号系统', link: '/zh-CN/godot/signal' },
{ text: '存储系统', link: '/zh-CN/godot/storage' },
{ text: '设置系统', link: '/zh-CN/godot/setting' }
]
}
],
'/zh-CN/source-generators/': [
{
text: '源码生成器',
items: [
{ text: '概览', link: '/zh-CN/source-generators/' },
{ text: '日志生成器', link: '/zh-CN/source-generators/logging-generator' },
{ text: '枚举扩展', link: '/zh-CN/source-generators/enum-generator' },
{ text: '规则生成器', link: '/zh-CN/source-generators/rule-generator' }
]
}
],
'/zh-CN/abstractions/': [
{
text: '抽象接口',
items: [
{ text: 'Core Abstractions', link: '/zh-CN/abstractions/core-abstractions' },
{ text: 'Game Abstractions', link: '/zh-CN/abstractions/game-abstractions' }
]
}
],
'/zh-CN/tutorials/': [
{
text: '教程',
items: [
{ text: '教程概览', link: '/zh-CN/tutorials/' },
{
text: '基础教程',
link: '/zh-CN/tutorials/basic/',
collapsed: false,
items: [
{ text: '教程概览', link: '/zh-CN/tutorials/basic/' },
{ text: '1. 环境准备', link: '/zh-CN/tutorials/basic/01-environment' },
{ text: '2. 项目创建与初始化', link: '/zh-CN/tutorials/basic/02-project-setup' },
{ text: '3. 基础计数器实现', link: '/zh-CN/tutorials/basic/03-counter-basic' },
{ text: '4. 引入 Model 重构', link: '/zh-CN/tutorials/basic/04-model-refactor' },
{ text: '5. 命令系统优化', link: '/zh-CN/tutorials/basic/05-command-system' },
{ text: '6. Utility 与 System', link: '/zh-CN/tutorials/basic/06-utility-system' },
{ text: '7. 总结与最佳实践', link: '/zh-CN/tutorials/basic/07-summary' }
]
},
{ text: '使用协程系统', link: '/zh-CN/tutorials/coroutine-tutorial' },
{ text: '实现状态机', link: '/zh-CN/tutorials/state-machine-tutorial' },
{ text: '函数式编程实践', link: '/zh-CN/tutorials/functional-programming' },
{ text: '资源管理最佳实践', link: '/zh-CN/tutorials/resource-management' },
{ text: '实现存档系统', link: '/zh-CN/tutorials/save-system' },
{ text: 'Godot 集成', link: '/zh-CN/tutorials/godot-integration' },
{ text: 'Godot 完整项目', link: '/zh-CN/tutorials/godot-complete-project' },
{ text: '高级模式', link: '/zh-CN/tutorials/advanced-patterns' }
]
}
],
},
socialLinks: [
{ icon: 'github', link: 'https://github.com/GeWuYou/GFramework' }
],
footer: {
message: '基于 Apache 2.0 许可证发布',
copyright: 'Copyright © 2026 GeWuYou'
},
outlineTitle: '页面导航',
lastUpdatedText: '最后更新于',
darkModeSwitchLabel: '主题',
sidebarMenuLabel: '菜单',
returnToTopLabel: '回到顶部',
docFooter: {
prev: '上一页',
next: '下一页'
}
}
}
}
})
import { defineConfig } from 'vitepress'
function safeGenericEscapePlugin() {
return {
name: 'safe-generic-escape',
enforce: 'pre',
transform(code: string, id: string) {
if (!id.endsWith('.md')) return
const codeBlocks: string[] = []
const htmlBlocks: string[] = []
// 1⃣ 保护代码块 ``` ```
let processed = code.replace(/```[\s\S]*?```/g, (match) => {
const i = codeBlocks.length
codeBlocks.push(match)
return `__CODE_BLOCK_${i}__`
})
// 2⃣ 保护 HTML 标签(避免破坏 Vue SFC
processed = processed.replace(/<\/?[a-zA-Z][^>]*>/g, (match) => {
const i = htmlBlocks.length
htmlBlocks.push(match)
return `__HTML_BLOCK_${i}__`
})
// 3⃣ 只转义“泛型形式”的 <T> 或 <K, V>
processed = processed.replace(
/<([A-Z][A-Za-z0-9_,\s]*)>/g,
(_, inner) => `&lt;${inner}&gt;`
)
// 4⃣ 恢复 HTML
htmlBlocks.forEach((block, i) => {
processed = processed.replace(`__HTML_BLOCK_${i}__`, block)
})
// 5⃣ 恢复代码块
codeBlocks.forEach((block, i) => {
processed = processed.replace(`__CODE_BLOCK_${i}__`, block)
})
return processed
}
}
}