GFramework/GFramework.Godot/extensions/GodotPathExtensions.cs
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namespace GFramework.Godot.extensions;
public static class GodotPathExtensions
{
/// <summary>
/// 判断是否是 Godot 用户数据路径user://
/// </summary>
public static bool IsUserPath(this string path)
{
return !string.IsNullOrEmpty(path) && path.StartsWith("user://");
}
/// <summary>
/// 判断是否是 Godot 资源路径res://
/// </summary>
public static bool IsResPath(this string path)
{
return !string.IsNullOrEmpty(path) && path.StartsWith("res://");
}
/// <summary>
/// 判断是否是 Godot 特殊路径user:// 或 res://
/// </summary>
public static bool IsGodotPath(this string path)
{
return path.IsUserPath() || path.IsResPath();
}
}