GFramework/GFramework.Core/Systems/AbstractSystem.cs
GeWuYou 027a214479 refactor(core): 将System命名空间重命名为Systems
- 更新所有GFramework.Core.Abstractions.System引用为GFramework.Core.Abstractions.Systems
- 重命名GFramework.Core/System目录为GFramework.Core/Systems
- 重命名GFramework.Core.Tests/System目录为GFramework.Core.Tests/Systems
- 更新所有相关using语句和命名空间声明
- 修复测试文件中的命名空间引用
- 添加全局using引用GFramework.Core.Systems
2026-03-10 08:42:53 +08:00

62 lines
1.6 KiB
C#

using GFramework.Core.Abstractions.Enums;
using GFramework.Core.Abstractions.Logging;
using GFramework.Core.Abstractions.Systems;
using GFramework.Core.Logging;
using GFramework.Core.Rule;
namespace GFramework.Core.Systems;
/// <summary>
/// 抽象系统基类,实现系统接口的基本功能
/// 提供架构关联、初始化和销毁机制
/// </summary>
public abstract class AbstractSystem : ContextAwareBase, ISystem
{
private ILogger _logger = null!;
/// <summary>
/// 系统初始化方法,调用抽象初始化方法
/// </summary>
public void Initialize()
{
var name = GetType().Name;
_logger = LoggerFactoryResolver.Provider.CreateLogger(name);
_logger.Debug($"Initializing system: {name}");
OnInit();
_logger.Info($"System initialized: {name}");
}
/// <summary>
/// 系统销毁方法,调用抽象销毁方法
/// </summary>
public void Destroy()
{
_logger.Debug($"Destroying system: {GetType().Name}");
OnDestroy();
_logger.Info($"System destroyed: {GetType().Name}");
}
/// <summary>
/// 处理架构阶段事件的虚拟方法
/// </summary>
/// <param name="phase">当前的架构阶段</param>
public virtual void OnArchitecturePhase(ArchitecturePhase phase)
{
}
/// <summary>
/// 抽象初始化方法,由子类实现具体的初始化逻辑
/// </summary>
protected abstract void OnInit();
/// <summary>
/// 抽象销毁方法,由子类实现具体的资源清理逻辑
/// </summary>
protected virtual void OnDestroy()
{
}
}