GFramework/GFramework.Core/rule/ContextAwareBase.cs
GwWuYou 3e672cf56f refactor(architecture): 重构架构基类以支持依赖注入和服务配置
- 将Architecture类重构为使用构造函数注入IArchitectureConfiguration、IArchitectureServices和IArchitectureContext
- 移除泛型参数和单例模式,改为使用依赖注入容器管理实例
- 添加异步初始化方法InitializeAsync支持异步初始化场景
- 引入ArchitectureOptions类统一管理架构配置选项
- 创建DefaultArchitectureConfiguration和DefaultArchitectureServices默认实现
- 新增IArchitectureContext接口提供统一的上下文访问
- 添加IAsyncInitializable接口支持异步初始化能力
- 简化架构生命周期阶段,移除Created、BeforeInit和AfterInit阶段
- 更新事件系统为ITypeEventSystem接口实现
- 重构命令和控制器接口,统一使用IContextAware替代多个能力接口
- 移除FunctionalArchitectureOptions和相关委托配置方式
- 优化日志记录使用配置中的LoggerFactory实例
2025-12-24 23:09:17 +08:00

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using GFramework.Core.architecture;
namespace GFramework.Core.rule;
/// <summary>
/// 上下文感知基类实现了IContextAware接口为需要感知架构上下文的类提供基础实现
/// </summary>
public abstract class ContextAwareBase : IContextAware
{
/// <summary>
/// 获取当前实例的架构上下文
/// </summary>
protected IArchitectureContext Context { get; private set; } = null!;
/// <summary>
/// 设置架构上下文的实现方法,由框架调用
/// </summary>
/// <param name="context">要设置的架构上下文实例</param>
void IContextAware.SetContext(IArchitectureContext context)
{
Context = context;
OnContextReady();
}
/// <summary>
/// 当上下文准备就绪时调用的虚方法,子类可以重写此方法来执行上下文相关的初始化逻辑
/// </summary>
protected virtual void OnContextReady() { }
}