mirror of
https://github.com/GeWuYou/GFramework.git
synced 2026-05-07 08:44:29 +08:00
68 lines
1.9 KiB
C#
68 lines
1.9 KiB
C#
// Copyright (c) 2025-2026 GeWuYou
|
||
// SPDX-License-Identifier: Apache-2.0
|
||
|
||
using GFramework.Core.Abstractions.State;
|
||
|
||
namespace GFramework.Core.Tests.State;
|
||
|
||
/// <summary>
|
||
/// 条件状态实现类V2版本,支持基于类型的条件转换规则。
|
||
/// </summary>
|
||
public sealed class ConditionalStateV2 : IState
|
||
{
|
||
/// <summary>
|
||
/// 获取或设置允许转换到的状态类型数组。
|
||
/// </summary>
|
||
public Type[] AllowedTransitions { get; set; } = Array.Empty<Type>();
|
||
|
||
/// <summary>
|
||
/// 获取进入状态是否被调用的标志。
|
||
/// </summary>
|
||
public bool EnterCalled { get; private set; }
|
||
|
||
/// <summary>
|
||
/// 获取退出状态是否被调用的标志。
|
||
/// </summary>
|
||
public bool ExitCalled { get; private set; }
|
||
|
||
/// <summary>
|
||
/// 获取进入此状态的来源状态。
|
||
/// </summary>
|
||
public IState? EnterFrom { get; private set; }
|
||
|
||
/// <summary>
|
||
/// 获取从此状态退出的目标状态。
|
||
/// </summary>
|
||
public IState? ExitTo { get; private set; }
|
||
|
||
/// <summary>
|
||
/// 进入当前状态时调用的方法。
|
||
/// </summary>
|
||
/// <param name="from">从哪个状态进入。</param>
|
||
public void OnEnter(IState? from)
|
||
{
|
||
EnterCalled = true;
|
||
EnterFrom = from;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 退出当前状态时调用的方法。
|
||
/// </summary>
|
||
/// <param name="to">退出到哪个状态。</param>
|
||
public void OnExit(IState? to)
|
||
{
|
||
ExitCalled = true;
|
||
ExitTo = to;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 判断是否可以转换到目标状态。
|
||
/// </summary>
|
||
/// <param name="target">目标状态。</param>
|
||
/// <returns>如果目标状态类型在允许列表中则返回 <see langword="true" />,否则返回 <see langword="false" />。</returns>
|
||
public bool CanTransitionTo(IState target)
|
||
{
|
||
return AllowedTransitions.Contains(target.GetType());
|
||
}
|
||
}
|