GeWuYou b49079de3e style(coding-style): 统一代码风格并优化文档格式
- 移除多余using语句和空行,统一代码缩进格式
- 优化注释文档中的缩进和对齐格式
- 简化条件语句和方法实现,提升代码可读性
- 重构协程系统相关类的字段和方法定义格式
- 更新架构服务中容器访问方式的实现
- 调整异步操作类的属性和方法组织结构
- [skip ci]
2026-01-27 20:30:04 +08:00

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using GFramework.Core.Abstractions.pool;
using GFramework.Core.pool;
using NUnit.Framework;
namespace GFramework.Core.Tests.pool;
/// <summary>
/// 对象池功能测试类,用于验证对象池的基本操作和行为
/// </summary>
[TestFixture]
public class ObjectPoolTests
{
/// <summary>
/// 测试初始化方法,在每个测试方法执行前设置测试环境
/// </summary>
[SetUp]
public void SetUp()
{
_pool = new TestObjectPool();
}
/// <summary>
/// 测试用的对象池实例
/// </summary>
private TestObjectPool _pool = null!;
/// <summary>
/// 验证当对象池为空时Acquire方法应该创建新对象
/// </summary>
[Test]
public void Acquire_Should_Create_New_Object_When_Pool_Empty()
{
var obj = _pool.Acquire("test");
Assert.That(obj, Is.Not.Null);
Assert.That(obj.PoolKey, Is.EqualTo("test"));
Assert.That(obj.OnAcquireCalled, Is.True);
}
/// <summary>
/// 验证Acquire方法应该返回池中的可用对象
/// </summary>
[Test]
public void Acquire_Should_Return_Pooled_Object()
{
var obj1 = _pool.Acquire("test");
obj1.TestValue = 100;
_pool.Release("test", obj1);
var obj2 = _pool.Acquire("test");
Assert.That(obj2, Is.SameAs(obj1));
Assert.That(obj2.TestValue, Is.EqualTo(100));
Assert.That(obj2.OnAcquireCalled, Is.True);
}
/// <summary>
/// 验证Release方法应该调用对象的OnRelease回调
/// </summary>
[Test]
public void Release_Should_Call_OnRelease()
{
var obj = _pool.Acquire("test");
_pool.Release("test", obj);
Assert.That(obj.OnReleaseCalled, Is.True);
}
/// <summary>
/// 验证Clear方法应该销毁所有对象
/// </summary>
[Test]
public void Clear_Should_Destroy_All_Objects()
{
var obj1 = _pool.Acquire("key1");
var obj2 = _pool.Acquire("key2");
_pool.Release("key1", obj1);
_pool.Release("key2", obj2);
_pool.Clear();
Assert.That(obj1.OnPoolDestroyCalled, Is.True);
Assert.That(obj2.OnPoolDestroyCalled, Is.True);
}
/// <summary>
/// 验证多个池键应该相互独立
/// </summary>
[Test]
public void Multiple_Pools_Should_Be_Independent()
{
var obj1 = _pool.Acquire("key1");
var obj2 = _pool.Acquire("key2");
_pool.Release("key1", obj1);
var obj3 = _pool.Acquire("key1");
var obj4 = _pool.Acquire("key2");
Assert.That(obj3, Is.SameAs(obj1));
Assert.That(obj4, Is.Not.SameAs(obj2));
}
/// <summary>
/// 验证OnAcquire回调应该在新对象和池中对象上都被调用
/// </summary>
[Test]
public void OnAcquire_Should_Be_Called_On_New_And_Pooled_Objects()
{
var obj1 = _pool.Acquire("test");
Assert.That(obj1.OnAcquireCalled, Is.True);
_pool.Release("test", obj1);
obj1.OnAcquireCalled = false;
var obj2 = _pool.Acquire("test");
Assert.That(obj2.OnAcquireCalled, Is.True);
}
}
/// <summary>
/// 测试用对象池实现类继承自AbstractObjectPoolSystem
/// </summary>
public class TestObjectPool : AbstractObjectPoolSystem<string, TestPoolableObject>
{
/// <summary>
/// 创建新的池化对象
/// </summary>
/// <param name="key">用于标识对象的键</param>
/// <returns>新创建的TestPoolableObject实例</returns>
protected override TestPoolableObject Create(string key)
{
return new TestPoolableObject { PoolKey = key };
}
/// <summary>
/// 初始化方法,用于对象池初始化时的操作
/// </summary>
protected override void OnInit()
{
}
}
/// <summary>
/// 测试用池化对象类实现了IPoolableObject接口
/// </summary>
public class TestPoolableObject : IPoolableObject
{
/// <summary>
/// 获取或设置对象的池键
/// </summary>
public string PoolKey { get; set; } = string.Empty;
/// <summary>
/// 获取或设置测试用的整数值
/// </summary>
public int TestValue { get; set; }
/// <summary>
/// 获取或设置OnAcquire方法是否被调用的标志
/// </summary>
public bool OnAcquireCalled { get; set; }
/// <summary>
/// 获取或设置OnRelease方法是否被调用的标志
/// </summary>
public bool OnReleaseCalled { get; set; }
/// <summary>
/// 获取或设置OnPoolDestroy方法是否被调用的标志
/// </summary>
public bool OnPoolDestroyCalled { get; set; }
/// <summary>
/// 对象被获取时的回调方法
/// </summary>
public void OnAcquire()
{
OnAcquireCalled = true;
}
/// <summary>
/// 对象被释放时的回调方法
/// </summary>
public void OnRelease()
{
OnReleaseCalled = true;
}
/// <summary>
/// 对象被销毁时的回调方法
/// </summary>
public void OnPoolDestroy()
{
OnPoolDestroyCalled = true;
}
}