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- 将 GFramework.Core.Abstractions 项目中的 Meziantou.Analyzer 从 2.0.286 更新到 2.0.296 - 将 GFramework.Game.Abstractions 项目中的 Meziantou.Analyzer 从 2.0.286 更新到 2.0.296 - 将 GFramework.Godot.SourceGenerators.Abstractions 项目中的 Meziantou.Analyzer 从 2.0.286 更新到 2.0.296 - 将 GFramework.SourceGenerators.Abstractions 项目中的 Meziantou.Analyzer 从 2.0.286 更新到 2.0.296 - 将 GFramework.SourceGenerators.Common 项目中的 Meziantou.Analyzer 从 2.0.286 更新到 2.0.296
32 lines
1.3 KiB
XML
32 lines
1.3 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<!--
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配置项目构建属性
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设置项目生成文档文件,并包含特定的Polyfill
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-->
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<PropertyGroup>
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<PackageId>GeWuYou.$(AssemblyName)</PackageId>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<MeziantouPolyfill_IncludedPolyfills>T:System.Diagnostics.CodeAnalysis.NotNullWhenAttribute</MeziantouPolyfill_IncludedPolyfills>
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<Nullable>enable</Nullable>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\GFramework.Core.Abstractions\GFramework.Core.Abstractions.csproj"/>
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</ItemGroup>
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<!-- 引入必要的命名空间 -->
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<ItemGroup>
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<Using Include="GFramework.Game.Abstractions"/>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Update="Meziantou.Analyzer" Version="2.0.296">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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<PackageReference Update="Meziantou.Polyfill" Version="1.0.101">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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</Project>
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