mirror of
https://github.com/GeWuYou/GFramework.git
synced 2026-05-07 08:44:29 +08:00
- 新增YamlConfigTextSerializer类提供统一的YAML序列化功能 - 集成测试中添加配置抽象接口引用 - 序列化器使用驼峰命名约定和默认值保留策略 - 自动确保YAML输出以换行符结尾 - 配置对象序列化时验证空值并抛出异常
34 lines
1.2 KiB
C#
34 lines
1.2 KiB
C#
using YamlDotNet.Serialization;
|
|
using YamlDotNet.Serialization.NamingConventions;
|
|
|
|
namespace GFramework.Game.Config;
|
|
|
|
/// <summary>
|
|
/// 提供可复用的 YAML 文本序列化入口,供生成配置绑定与宿主写回流程共享。
|
|
/// </summary>
|
|
public static class YamlConfigTextSerializer
|
|
{
|
|
private static readonly ISerializer Serializer = new SerializerBuilder()
|
|
.WithNamingConvention(CamelCaseNamingConvention.Instance)
|
|
.DisableAliases()
|
|
.ConfigureDefaultValuesHandling(DefaultValuesHandling.Preserve)
|
|
.Build();
|
|
|
|
/// <summary>
|
|
/// 将配置对象序列化为 YAML 文本。
|
|
/// </summary>
|
|
/// <typeparam name="TValue">配置对象类型。</typeparam>
|
|
/// <param name="value">要序列化的配置对象。</param>
|
|
/// <returns>带尾随换行的 YAML 文本。</returns>
|
|
/// <exception cref="ArgumentNullException">当 <paramref name="value" /> 为 <see langword="null" /> 时抛出。</exception>
|
|
public static string Serialize<TValue>(TValue value)
|
|
{
|
|
ArgumentNullException.ThrowIfNull(value);
|
|
|
|
var yaml = Serializer.Serialize(value);
|
|
return yaml.EndsWith('\n')
|
|
? yaml
|
|
: $"{yaml}{Environment.NewLine}";
|
|
}
|
|
}
|