GeWuYou 3db89ab498 refactor(architecture): 重构架构初始化和销毁机制
- 将Init方法统一重命名为Initialize方法以提高一致性
- 修改Architecture类中的组件注册逻辑,优化去重判断
- 更新ECS系统基础类以使用新的初始化接口
- 重构EcsWorld类使用属性自动实现而非私有字段
- 移除过时的EcsUsageExample示例文件
- 更新相关测试类以匹配新的初始化方法命名
- 改进代码注释和文档字符串格式
2026-02-23 12:27:16 +08:00

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using GFramework.Core.Abstractions.architecture;
using GFramework.Core.Abstractions.enums;
using GFramework.Core.Abstractions.system;
namespace GFramework.Core.Tests.system;
/// <summary>
/// 测试系统类实现了ISystem接口
/// </summary>
public sealed class TestSystem : ISystem
{
/// <summary>
/// 架构上下文对象
/// </summary>
private IArchitectureContext _context = null!;
/// <summary>
/// 获取系统是否已初始化的状态
/// </summary>
public bool Initialized { get; private set; }
/// <summary>
/// 获取系统是否已销毁的状态
/// </summary>
public bool DestroyCalled { get; private set; }
/// <summary>
/// 设置架构上下文
/// </summary>
/// <param name="context">架构上下文对象</param>
public void SetContext(IArchitectureContext context)
{
_context = context;
}
/// <summary>
/// 获取架构上下文
/// </summary>
/// <returns>架构上下文对象</returns>
public IArchitectureContext GetContext()
{
return _context;
}
/// <summary>
/// 初始化系统
/// </summary>
public void Initialize()
{
Initialized = true;
}
/// <summary>
/// 销毁系统
/// </summary>
public void Destroy()
{
DestroyCalled = true;
}
public void OnArchitecturePhase(ArchitecturePhase phase)
{
}
}