GFramework/GFramework.Godot.SourceGenerators/GeWuYou.GFramework.Godot.SourceGenerators.targets
GeWuYou 833a295b84 feat(godot): 添加 Godot 集成功能和测试基础设施
- 新增 AdditionalTextGeneratorTestDriver 用于源生成器测试
- 添加 AutoLoadAttribute 特性支持 AutoLoad 类型映射
- 扩展项目构建目标,支持自定义 project.godot 路径验证
- 创建完整 Godot 集成教程文档,涵盖节点生命周期、信号系统等功能
- 添加源代码生成器测试项目配置和相关依赖包引用
2026-04-14 09:05:33 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- This file is automatically generated by the NuGet package -->
<!-- It ensures that the source generators are properly registered during build -->
<PropertyGroup>
<!--
默认收集消费者项目根目录下的 project.godot
让 Godot 项目元数据生成能力在常规 Godot C# 工程里开箱即用。
-->
<GFrameworkGodotProjectFile Condition="'$(GFrameworkGodotProjectFile)' == ''">project.godot</GFrameworkGodotProjectFile>
<!--
当前生成器按文件名识别 project.godot因此允许调整相对路径
但不支持把目标文件重命名为其他文件名。
-->
<_GFrameworkGodotProjectFileName>$([System.IO.Path]::GetFileName('$(GFrameworkGodotProjectFile)'))</_GFrameworkGodotProjectFileName>
<_GFrameworkGodotProjectFileNameLower>$([System.String]::Copy('$(_GFrameworkGodotProjectFileName)').ToLowerInvariant())</_GFrameworkGodotProjectFileNameLower>
</PropertyGroup>
<ItemGroup>
<Analyzer Include="$(MSBuildThisFileDirectory)../analyzers/dotnet/cs/GFramework.Godot.SourceGenerators.dll"/>
<Analyzer Include="$(MSBuildThisFileDirectory)../analyzers/dotnet/cs/GFramework.Godot.SourceGenerators.Abstractions.dll"/>
<Analyzer Include="$(MSBuildThisFileDirectory)../analyzers/dotnet/cs/GFramework.SourceGenerators.Common.dll"/>
</ItemGroup>
<ItemGroup Condition="Exists('$(MSBuildProjectDirectory)/$(GFrameworkGodotProjectFile)')">
<AdditionalFiles Include="$(MSBuildProjectDirectory)/$(GFrameworkGodotProjectFile)"/>
</ItemGroup>
<Target Name="ValidateGFrameworkGodotProjectFileName"
BeforeTargets="CoreCompile"
Condition="Exists('$(MSBuildProjectDirectory)/$(GFrameworkGodotProjectFile)') and '$(_GFrameworkGodotProjectFileNameLower)' != 'project.godot'">
<Warning Text="GFrameworkGodotProjectFile can change the relative path, but the file name must remain 'project.godot'; otherwise GodotProjectMetadataGenerator will ignore the file."/>
</Target>
<!-- Ensure the analyzers are loaded -->
<Target Name="EnsureGFrameworkGodotAnalyzers" BeforeTargets="CoreCompile">
<Message Text="Loading GFramework.Godot source generators" Importance="high"/>
</Target>
</Project>