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- 在IUiRoot接口中添加Z-order控制和页面层级管理功能 - 实现Godot平台的UiRoot,支持UI页面的添加、移除和层级排序 - 添加UiLayer枚举定义不同UI层级(Page、Overlay、Modal、Toast、Topmost) - 在IUiRouter中扩展层级管理方法,支持指定层级显示UI - 实现UiRouterBase中的层级管理逻辑,包括显示、隐藏、清空等操作 - 添加对GodotSharp包的引用以支持Godot平台功能
22 lines
946 B
XML
22 lines
946 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PackageId>GeWuYou.$(AssemblyName)</PackageId>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<TargetFrameworks>net8.0;net9.0;net10.0</TargetFrameworks>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Godot.SourceGenerators" Version="4.5.1" PrivateAssets="all"/>
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<PackageReference Include="GodotSharp" Version="4.5.1"/>
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<PackageReference Include="GodotSharpEditor" Version="4.5.1" PrivateAssets="all"/>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\GFramework.Game\GFramework.Game.csproj"/>
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<ProjectReference Include="..\GFramework.Game.Abstractions\GFramework.Game.Abstractions.csproj" PrivateAssets="all"/>
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<ProjectReference Include="..\GFramework.Core.Abstractions\GFramework.Core.Abstractions.csproj" PrivateAssets="all"/>
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</ItemGroup>
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</Project>
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