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- 将TypeEventSystem重命名为EventBus - 将IEasyEvent接口重命名为IEvent接口 - 将ITypeEventSystem接口重命名为IEventBus接口 - 更新Architecture类中使用TypeEventSystem为EventBus - 更新ArchitectureContext中依赖注入参数类型 - 将EasyEvent泛型类重命名为Event泛型类 - 更新所有相关类型引用和实现 - 修改接口继承关系以使用新的事件接口命名
58 lines
1.6 KiB
C#
58 lines
1.6 KiB
C#
using GFramework.Core.Abstractions.architecture;
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using GFramework.Core.Abstractions.command;
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using GFramework.Core.Abstractions.events;
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using GFramework.Core.Abstractions.ioc;
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using GFramework.Core.Abstractions.query;
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using GFramework.Core.command;
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using GFramework.Core.events;
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using GFramework.Core.ioc;
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using GFramework.Core.query;
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namespace GFramework.Core.architecture;
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/// <summary>
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/// 架构服务类,提供依赖注入容器、事件系统、命令总线和查询总线等核心服务
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/// </summary>
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public class ArchitectureServices : IArchitectureServices
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{
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private IArchitectureContext _context = null!;
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/// <summary>
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/// 获取依赖注入容器
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/// </summary>
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public IIocContainer Container { get; } = new IocContainer();
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/// <summary>
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/// 获取类型事件系统
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/// </summary>
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public IEventBus EventBus { get; } = new EventBus();
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/// <summary>
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/// 获取命令总线
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/// </summary>
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public ICommandBus CommandBus { get; } = new CommandBus();
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/// <summary>
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/// 获取查询总线
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/// </summary>
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public IQueryBus QueryBus { get; } = new QueryBus();
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/// <summary>
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/// 设置架构上下文
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/// </summary>
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/// <param name="context">架构上下文对象</param>
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public void SetContext(IArchitectureContext context)
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{
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_context = context;
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Container.SetContext(context);
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}
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/// <summary>
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/// 获取架构上下文
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/// </summary>
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/// <returns>架构上下文对象</returns>
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public IArchitectureContext GetContext()
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{
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return _context;
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}
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} |