GFramework/GFramework.Game.Tests/Config/YamlConfigLoaderTests.cs
GeWuYou 5fa12dcd37 feat(config): 添加YAML配置加载器支持
- 新增YamlConfigLoader类支持基于目录的YAML配置加载
- 添加对.yaml和.yml文件格式的自动识别和解析
- 实现异步加载任务支持取消令牌
- 集成YamlDotNet库进行YAML反序列化处理
- 支持驼峰命名约定和忽略未匹配属性
- 实现配置表注册的链式API设计
- 添加详细的加载过程异常处理和错误信息
- 提供完整的单元测试覆盖各种加载场景
- 更新项目依赖添加YamlDotNet包引用16.3.0版本
2026-03-30 14:13:26 +08:00

202 lines
6.3 KiB
C#

using System.IO;
using GFramework.Game.Config;
namespace GFramework.Game.Tests.Config;
/// <summary>
/// 验证 YAML 配置加载器的目录扫描与注册行为。
/// </summary>
[TestFixture]
public class YamlConfigLoaderTests
{
/// <summary>
/// 为每个测试创建独立临时目录,避免文件系统状态互相污染。
/// </summary>
[SetUp]
public void SetUp()
{
_rootPath = Path.Combine(Path.GetTempPath(), "GFramework.ConfigTests", Guid.NewGuid().ToString("N"));
Directory.CreateDirectory(_rootPath);
}
/// <summary>
/// 清理测试期间创建的临时目录。
/// </summary>
[TearDown]
public void TearDown()
{
if (Directory.Exists(_rootPath))
{
Directory.Delete(_rootPath, true);
}
}
private string _rootPath = null!;
/// <summary>
/// 验证加载器能够扫描 YAML 文件并将结果写入注册表。
/// </summary>
[Test]
public async Task LoadAsync_Should_Register_Table_From_Yaml_Files()
{
CreateConfigFile(
"monster/slime.yaml",
"""
id: 1
name: Slime
hp: 10
""");
CreateConfigFile(
"monster/goblin.yml",
"""
id: 2
name: Goblin
hp: 30
""");
var loader = new YamlConfigLoader(_rootPath)
.RegisterTable<int, MonsterConfigStub>("monster", "monster", static config => config.Id);
var registry = new ConfigRegistry();
await loader.LoadAsync(registry);
var table = registry.GetTable<int, MonsterConfigStub>("monster");
Assert.Multiple(() =>
{
Assert.That(table.Count, Is.EqualTo(2));
Assert.That(table.Get(1).Name, Is.EqualTo("Slime"));
Assert.That(table.Get(2).Hp, Is.EqualTo(30));
});
}
/// <summary>
/// 验证注册的配置目录不存在时会抛出清晰错误。
/// </summary>
[Test]
public void LoadAsync_Should_Throw_When_Config_Directory_Does_Not_Exist()
{
var loader = new YamlConfigLoader(_rootPath)
.RegisterTable<int, MonsterConfigStub>("monster", "monster", static config => config.Id);
var registry = new ConfigRegistry();
var exception = Assert.ThrowsAsync<DirectoryNotFoundException>(async () => await loader.LoadAsync(registry));
Assert.Multiple(() =>
{
Assert.That(exception, Is.Not.Null);
Assert.That(exception!.Message, Does.Contain("monster"));
Assert.That(registry.Count, Is.EqualTo(0));
});
}
/// <summary>
/// 验证某个配置表加载失败时,注册表不会留下部分成功的中间状态。
/// </summary>
[Test]
public void LoadAsync_Should_Not_Mutate_Registry_When_A_Later_Table_Fails()
{
CreateConfigFile(
"monster/slime.yaml",
"""
id: 1
name: Slime
hp: 10
""");
var registry = new ConfigRegistry();
registry.RegisterTable(
"existing",
new InMemoryConfigTable<int, ExistingConfigStub>(
new[]
{
new ExistingConfigStub(100, "Original")
},
static config => config.Id));
var loader = new YamlConfigLoader(_rootPath)
.RegisterTable<int, MonsterConfigStub>("monster", "monster", static config => config.Id)
.RegisterTable<int, MonsterConfigStub>("broken", "broken", static config => config.Id);
Assert.ThrowsAsync<DirectoryNotFoundException>(async () => await loader.LoadAsync(registry));
Assert.Multiple(() =>
{
Assert.That(registry.Count, Is.EqualTo(1));
Assert.That(registry.HasTable("monster"), Is.False);
Assert.That(registry.GetTable<int, ExistingConfigStub>("existing").Get(100).Name, Is.EqualTo("Original"));
});
}
/// <summary>
/// 验证非法 YAML 会被包装成带文件路径的反序列化错误。
/// </summary>
[Test]
public void LoadAsync_Should_Throw_With_File_Path_When_Yaml_Is_Invalid()
{
CreateConfigFile(
"monster/slime.yaml",
"""
id: [1
name: Slime
""");
var loader = new YamlConfigLoader(_rootPath)
.RegisterTable<int, MonsterConfigStub>("monster", "monster", static config => config.Id);
var registry = new ConfigRegistry();
var exception = Assert.ThrowsAsync<InvalidOperationException>(async () => await loader.LoadAsync(registry));
Assert.Multiple(() =>
{
Assert.That(exception, Is.Not.Null);
Assert.That(exception!.Message, Does.Contain("slime.yaml"));
Assert.That(registry.Count, Is.EqualTo(0));
});
}
/// <summary>
/// 创建测试用配置文件。
/// </summary>
/// <param name="relativePath">相对根目录的文件路径。</param>
/// <param name="content">文件内容。</param>
private void CreateConfigFile(string relativePath, string content)
{
var fullPath = Path.Combine(_rootPath, relativePath.Replace('/', Path.DirectorySeparatorChar));
var directory = Path.GetDirectoryName(fullPath);
if (!string.IsNullOrEmpty(directory))
{
Directory.CreateDirectory(directory);
}
File.WriteAllText(fullPath, content);
}
/// <summary>
/// 用于 YAML 加载测试的最小怪物配置类型。
/// </summary>
private sealed class MonsterConfigStub
{
/// <summary>
/// 获取或设置主键。
/// </summary>
public int Id { get; set; }
/// <summary>
/// 获取或设置名称。
/// </summary>
public string Name { get; set; } = string.Empty;
/// <summary>
/// 获取或设置生命值。
/// </summary>
public int Hp { get; set; }
}
/// <summary>
/// 用于验证注册表一致性的现有配置类型。
/// </summary>
/// <param name="Id">配置主键。</param>
/// <param name="Name">配置名称。</param>
private sealed record ExistingConfigStub(int Id, string Name);
}