mirror of
https://github.com/GeWuYou/GFramework.git
synced 2026-03-23 03:04:29 +08:00
- 将 OnPauseStateChanged 事件从 Action<PauseGroup, bool> 类型改为 EventHandler<PauseStateChangedEventArgs> - 添加 PauseStateChangedEventArgs 类来封装事件数据 - 更新所有事件处理方法的签名以匹配新的事件参数 - 修改文档中相关的事件处理代码示例 - 在 PauseStackManager 中添加 RaisePauseStateChanged 方法统一处理事件触发 - 更新测试代码以适应新的事件处理方式
83 lines
2.6 KiB
C#
83 lines
2.6 KiB
C#
using GFramework.Core.Abstractions.Utility;
|
|
|
|
namespace GFramework.Core.Abstractions.Pause;
|
|
|
|
/// <summary>
|
|
/// 暂停栈管理器接口,管理嵌套暂停状态
|
|
/// </summary>
|
|
public interface IPauseStackManager : IContextUtility
|
|
{
|
|
/// <summary>
|
|
/// 推入暂停请求
|
|
/// </summary>
|
|
/// <param name="reason">暂停原因(用于调试)</param>
|
|
/// <param name="group">暂停组</param>
|
|
/// <returns>暂停令牌(用于后续恢复)</returns>
|
|
PauseToken Push(string reason, PauseGroup group = PauseGroup.Global);
|
|
|
|
/// <summary>
|
|
/// 弹出暂停请求
|
|
/// </summary>
|
|
/// <param name="token">暂停令牌</param>
|
|
/// <returns>是否成功弹出</returns>
|
|
bool Pop(PauseToken token);
|
|
|
|
/// <summary>
|
|
/// 查询指定组是否暂停
|
|
/// </summary>
|
|
/// <param name="group">暂停组</param>
|
|
/// <returns>是否暂停</returns>
|
|
bool IsPaused(PauseGroup group = PauseGroup.Global);
|
|
|
|
/// <summary>
|
|
/// 获取指定组的暂停深度(栈中元素数量)
|
|
/// </summary>
|
|
/// <param name="group">暂停组</param>
|
|
/// <returns>暂停深度</returns>
|
|
int GetPauseDepth(PauseGroup group = PauseGroup.Global);
|
|
|
|
/// <summary>
|
|
/// 获取指定组的所有暂停原因
|
|
/// </summary>
|
|
/// <param name="group">暂停组</param>
|
|
/// <returns>暂停原因列表</returns>
|
|
IReadOnlyList<string> GetPauseReasons(PauseGroup group = PauseGroup.Global);
|
|
|
|
/// <summary>
|
|
/// 创建暂停作用域(支持 using 语法)
|
|
/// </summary>
|
|
/// <param name="reason">暂停原因</param>
|
|
/// <param name="group">暂停组</param>
|
|
/// <returns>可释放的作用域对象</returns>
|
|
IDisposable PauseScope(string reason, PauseGroup group = PauseGroup.Global);
|
|
|
|
/// <summary>
|
|
/// 清空指定组的所有暂停请求
|
|
/// </summary>
|
|
/// <param name="group">暂停组</param>
|
|
void ClearGroup(PauseGroup group);
|
|
|
|
/// <summary>
|
|
/// 清空所有暂停请求
|
|
/// </summary>
|
|
void ClearAll();
|
|
|
|
/// <summary>
|
|
/// 注册暂停处理器
|
|
/// </summary>
|
|
/// <param name="handler">处理器实例</param>
|
|
void RegisterHandler(IPauseHandler handler);
|
|
|
|
/// <summary>
|
|
/// 注销暂停处理器
|
|
/// </summary>
|
|
/// <param name="handler">处理器实例</param>
|
|
void UnregisterHandler(IPauseHandler handler);
|
|
|
|
/// <summary>
|
|
/// 暂停状态变化事件。
|
|
/// 事件遵循标准 .NET 事件模式,事件源为触发通知的暂停管理器实例,
|
|
/// 事件数据由 <see cref="PauseStateChangedEventArgs"/> 提供。
|
|
/// </summary>
|
|
event EventHandler<PauseStateChangedEventArgs>? OnPauseStateChanged;
|
|
} |