GFramework/GFramework.csproj
GwWuYou 7299126a18 refactor(assets): 将资源相关抽象移至专用模块
- 将 AssetCatalog.cs、IAssetCatalogSystem.cs、IResourceFactorySystem.cs 和
  ResourceFactory.cs 从 GFramework.Game 移至 GFramework.Game.Abstractions
- 在 GFramework.Game 项目中添加对 GFramework.Game.Abstractions 的引用
- 更新 AbstractAssetCatalogSystem.cs 以使用新的命名空间引用
- 在 GFramework.Godot 项目中添加对 GFramework.Game.Abstractions 的引用
- 更新 ResourceLoadSystem.cs 以使用新的命名空间并修正命名空间声明
- 在解决方案文件中注册新的 GFramework.Game.Abstractions 项目
- 为 GFramework.Game.Abstractions 项目添加 Directory.Build.props 配置文件
- 在主项目文件中排除新抽象模块的编译和资源文件以避免重复包含
2025-12-28 13:24:29 +08:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<PackageId>GeWuYou.GFramework</PackageId>
<Authors>gewuyou</Authors>
<Product>GeWuYou.GFramework</Product>
<Description>404 not found</Description>
<Copyright>Copyright © 2025</Copyright>
<RepositoryUrl>https://github.com/GeWuYou/GFramework</RepositoryUrl>
<PackageProjectUrl>https://github.com/GeWuYou/GFramework</PackageProjectUrl>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageTags>game;framework</PackageTags>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<PublishRepositoryUrl>true</PublishRepositoryUrl>
<IncludeSymbols>false</IncludeSymbols>
<PackageReadmeFile>README.md</PackageReadmeFile>
<TargetFrameworks>net8.0;net9.0;net10.0</TargetFrameworks>
<IncludeBuildOutput>false</IncludeBuildOutput>
</PropertyGroup>
<!-- 排除不需要参与打包/编译的目录 -->
<ItemGroup>
<None Include="README.md" Pack="true" PackagePath=""/>
<None Remove="GFramework.Core\**"/>
<None Remove="GFramework.Game\**"/>
<None Remove="GFramework.Godot\**"/>
<None Update="GFramework.SourceGenerators\logging\README.md">
<Link>GFramework.SorceGenerators\logging\README.md</Link>
</None>
<None Update="GFramework.SourceGenerators\README.md">
<Link>GFramework.SorceGenerators\README.md</Link>
</None>
<None Update="GFramework.SourceGenerators\AnalyzerReleases.Shipped.md">
<Link>GFramework.SorceGenerators\AnalyzerReleases.Shipped.md</Link>
</None>
<None Update="GFramework.SourceGenerators\AnalyzerReleases.Unshipped.md">
<Link>GFramework.SorceGenerators\AnalyzerReleases.Unshipped.md</Link>
</None>
<None Remove="GFramework.Godot.SourceGenerators\**"/>
<None Remove="GFramework.SorceGenerators\**"/>
<None Remove="GFramework.SourceGenerators\**"/>
<None Remove="GFramework.SourceGenerators.Common\**"/>
<None Remove="GFramework.SourceGenerators.Tests\**"/>
<None Remove="GFramework.Godot.SourceGenerators.Abstractions\**"/>
<None Remove="GFramework.SourceGenerators.Abstractions\**"/>
<None Remove="GFramework.Core.Abstractions\**"/>
<None Remove="GFramework.Godot.Abstractions\**"/>
<None Remove="GFramework.Game.Abstractions\**"/>
</ItemGroup>
<!-- 聚合核心模块 -->
<ItemGroup>
<ProjectReference Include="GFramework.Core\GFramework.Core.csproj"/>
<ProjectReference Include="GFramework.Game\GFramework.Game.csproj"/>
</ItemGroup>
<ItemGroup>
<Compile Remove="GFramework.Core\**"/>
<Compile Remove="GFramework.Game\**"/>
<Compile Remove="GFramework.Godot\**"/>
<Compile Update="GFramework.SourceGenerators\enums\EnumExtensionsGenerator.cs">
<Link>GFramework.SorceGenerators\enums\EnumExtensionsGenerator.cs</Link>
</Compile>
<Compile Update="GFramework.SourceGenerators\logging\Diagnostic.cs">
<Link>GFramework.SorceGenerators\logging\Diagnostic.cs</Link>
</Compile>
<Compile Update="GFramework.SourceGenerators\logging\LoggerGenerator.cs">
<Link>GFramework.SorceGenerators\logging\LoggerGenerator.cs</Link>
</Compile>
<Compile Remove="GFramework.Godot.SourceGenerators\**"/>
<Compile Remove="GFramework.SorceGenerators\**"/>
<Compile Remove="GFramework.SourceGenerators\**"/>
<Compile Remove="GFramework.SourceGenerators.Common\**"/>
<Compile Remove="GFramework.SourceGenerators.Tests\**"/>
<Compile Remove="GFramework.Godot.SourceGenerators.Abstractions\**"/>
<Compile Remove="GFramework.SourceGenerators.Abstractions\**"/>
<Compile Remove="GFramework.Core.Abstractions\**"/>
<Compile Remove="GFramework.Godot.Abstractions\**"/>
<Compile Remove="GFramework.Game.Abstractions\**"/>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Remove="GFramework.Core\**"/>
<EmbeddedResource Remove="GFramework.Game\**"/>
<EmbeddedResource Remove="GFramework.Godot\**"/>
<EmbeddedResource Remove="GFramework.Godot.SourceGenerators\**"/>
<EmbeddedResource Remove="GFramework.SorceGenerators\**"/>
<EmbeddedResource Remove="GFramework.SourceGenerators\**"/>
<EmbeddedResource Remove="GFramework.SourceGenerators.Common\**"/>
<EmbeddedResource Remove="GFramework.SourceGenerators.Tests\**"/>
<EmbeddedResource Remove="GFramework.Godot.SourceGenerators.Abstractions\**"/>
<EmbeddedResource Remove="GFramework.SourceGenerators.Abstractions\**"/>
<EmbeddedResource Remove="GFramework.Core.Abstractions\**"/>
<EmbeddedResource Remove="GFramework.Godot.Abstractions\**"/>
<EmbeddedResource Remove="GFramework.Game.Abstractions\**"/>
</ItemGroup>
<ItemGroup>
<AdditionalFiles Remove="AnalyzerReleases.Shipped.md"/>
<AdditionalFiles Remove="AnalyzerReleases.Unshipped.md"/>
</ItemGroup>
</Project>