GFramework/GFramework.Core/ecs/EcsSystemBase.cs
GeWuYou 3db89ab498 refactor(architecture): 重构架构初始化和销毁机制
- 将Init方法统一重命名为Initialize方法以提高一致性
- 修改Architecture类中的组件注册逻辑,优化去重判断
- 更新ECS系统基础类以使用新的初始化接口
- 重构EcsWorld类使用属性自动实现而非私有字段
- 移除过时的EcsUsageExample示例文件
- 更新相关测试类以匹配新的初始化方法命名
- 改进代码注释和文档字符串格式
2026-02-23 12:27:16 +08:00

63 lines
1.5 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

using Arch.Core;
using GFramework.Core.Abstractions.ecs;
using GFramework.Core.extensions;
using GFramework.Core.system;
namespace GFramework.Core.ecs;
/// <summary>
/// ECS系统基类继承自AbstractSystem以集成到现有架构
/// </summary>
public abstract class EcsSystemBase : AbstractSystem, IEcsSystem
{
/// <summary>
/// ECS世界实例
/// </summary>
protected EcsWorld EcsWorld { get; private set; } = null!;
/// <summary>
/// 快捷访问内部World
/// </summary>
protected World World => EcsWorld.InternalWorld;
/// <summary>
/// 系统优先级默认为0
/// </summary>
public virtual int Priority => 0;
/// <summary>
/// 每帧更新(子类实现)
/// </summary>
public abstract void Update(float deltaTime);
/// <summary>
/// 系统初始化
/// </summary>
protected override void OnInit()
{
EcsWorld = this.GetService<EcsWorld>() ?? throw new InvalidOperationException(
"EcsWorld not found in context. Make sure ECS is properly initialized.");
OnEcsInit();
}
/// <summary>
/// 系统销毁
/// </summary>
protected override void OnDestroy()
{
OnEcsDestroy();
}
/// <summary>
/// ECS系统初始化子类实现
/// </summary>
protected abstract void OnEcsInit();
/// <summary>
/// ECS系统销毁子类可选实现
/// </summary>
protected virtual void OnEcsDestroy()
{
}
}