mirror of
https://github.com/GeWuYou/GFramework.git
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- 将字典集合替换为ConcurrentDictionary以提高并发安全性 - 添加方法缓存机制减少反射调用开销 - 实现迁移缓存避免重复查询操作 - 增加异步加载异常处理和日志记录 - 实现IDisposable接口添加资源清理功能 - 优化GetOrAdd方法简化数据获取逻辑
228 lines
7.5 KiB
C#
228 lines
7.5 KiB
C#
using System.Collections.Concurrent;
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using System.Reflection;
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using GFramework.Core.Abstractions.logging;
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using GFramework.Core.Abstractions.versioning;
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using GFramework.Core.extensions;
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using GFramework.Core.logging;
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using GFramework.Core.model;
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using GFramework.Game.Abstractions.setting;
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namespace GFramework.Game.setting;
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/// <summary>
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/// 设置模型类,用于管理不同类型的应用程序设置部分
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/// </summary>
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public class SettingsModel : AbstractModel, ISettingsModel, IDisposable
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{
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private static readonly ILogger Log = LoggerFactoryResolver.Provider.CreateLogger(nameof(SettingsModel));
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private readonly ConcurrentDictionary<Type, IApplyAbleSettings> _applicators = new();
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private readonly ConcurrentDictionary<Type, ISettingsData> _dataSettings = new();
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private readonly ConcurrentDictionary<Type, MethodInfo> _loadAsyncMethodCache = new();
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private readonly ConcurrentDictionary<Type, Dictionary<int, ISettingsMigration>> _migrationCache = new();
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private readonly ConcurrentDictionary<(Type type, int from), ISettingsMigration> _migrations = new();
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private bool _disposed;
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private ISettingsPersistence? _persistence;
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public void Dispose()
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{
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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// -----------------------------
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// Data
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// -----------------------------
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/// <summary>
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/// 获取指定类型的设置数据实例,如果不存在则创建新的实例
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/// </summary>
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/// <typeparam name="T">设置数据类型,必须实现ISettingsData接口并提供无参构造函数</typeparam>
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/// <returns>指定类型的设置数据实例</returns>
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public T GetData<T>() where T : class, ISettingsData, new()
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{
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return (T)_dataSettings.GetOrAdd(typeof(T), _ => new T());
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}
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/// <summary>
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/// 获取所有设置数据的枚举集合
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/// </summary>
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/// <returns>所有设置数据的枚举集合</returns>
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public IEnumerable<ISettingsData> AllData()
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=> _dataSettings.Values;
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// -----------------------------
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// Applicator
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// -----------------------------
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/// <summary>
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/// 获取所有设置应用器的枚举集合
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/// </summary>
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/// <returns>所有设置应用器的枚举集合</returns>
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public IEnumerable<IApplyAbleSettings> AllApplicators()
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=> _applicators.Values;
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/// <summary>
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/// 注册设置应用器到模型中
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/// </summary>
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/// <typeparam name="T">设置应用器类型,必须实现IApplyAbleSettings接口</typeparam>
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/// <param name="applicator">要注册的设置应用器实例</param>
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/// <returns>当前设置模型实例,支持链式调用</returns>
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public ISettingsModel RegisterApplicator<T>(T applicator)
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where T : class, IApplyAbleSettings
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{
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_applicators[typeof(T)] = applicator;
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return this;
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}
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/// <summary>
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/// 获取指定类型的设置应用器实例
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/// </summary>
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/// <typeparam name="T">设置应用器类型,必须实现IApplyAbleSettings接口</typeparam>
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/// <returns>指定类型的设置应用器实例,如果不存在则返回null</returns>
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public T? GetApplicator<T>() where T : class, IApplyAbleSettings
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{
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return _applicators.TryGetValue(typeof(T), out var app)
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? (T)app
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: null;
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}
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// -----------------------------
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// Section lookup
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// -----------------------------
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/// <summary>
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/// 尝试获取指定类型的设置节
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/// </summary>
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/// <param name="type">要查找的设置类型</param>
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/// <param name="section">输出参数,找到的设置节实例</param>
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/// <returns>如果找到对应类型的设置节则返回true,否则返回false</returns>
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public bool TryGet(Type type, out ISettingsSection section)
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{
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if (_dataSettings.TryGetValue(type, out var data))
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{
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section = data;
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return true;
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}
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if (_applicators.TryGetValue(type, out var applicator))
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{
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section = applicator;
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return true;
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}
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section = null!;
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return false;
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}
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// -----------------------------
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// Migration
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// -----------------------------
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/// <summary>
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/// 注册设置迁移器到模型中
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/// </summary>
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/// <param name="migration">要注册的设置迁移器实例</param>
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/// <returns>当前设置模型实例,支持链式调用</returns>
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public ISettingsModel RegisterMigration(ISettingsMigration migration)
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{
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_migrations[(migration.SettingsType, migration.FromVersion)] = migration;
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return this;
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}
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/// <summary>
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/// 如果需要的话,对设置节进行版本迁移
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/// </summary>
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/// <param name="section">待检查和迁移的设置节</param>
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/// <returns>迁移后的设置节</returns>
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private ISettingsSection MigrateIfNeeded(ISettingsSection section)
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{
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if (section is not IVersioned versioned)
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return section;
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var type = section.GetType();
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var current = section;
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if (!_migrationCache.TryGetValue(type, out var versionMap))
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{
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versionMap = _migrations
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.Where(kv => kv.Key.type == type)
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.ToDictionary(kv => kv.Key.from, kv => kv.Value);
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_migrationCache[type] = versionMap;
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}
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while (versionMap.TryGetValue(versioned.Version, out var migration))
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{
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current = migration.Migrate(current);
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versioned = (IVersioned)current;
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}
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return current;
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}
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// -----------------------------
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// Load / Init
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// -----------------------------
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/// <summary>
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/// 异步初始化设置模型,加载指定类型的设置数据
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/// </summary>
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/// <param name="settingTypes">要初始化的设置类型数组</param>
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public async Task InitializeAsync(params Type[] settingTypes)
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{
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foreach (var type in settingTypes)
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{
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if (!typeof(ISettingsData).IsAssignableFrom(type) ||
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!type.IsClass ||
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type.GetConstructor(Type.EmptyTypes) == null)
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continue;
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try
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{
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var method = _loadAsyncMethodCache.GetOrAdd(type, t => typeof(ISettingsPersistence)
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.GetMethod(nameof(ISettingsPersistence.LoadAsync))!
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.MakeGenericMethod(t));
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var task = (Task)method.Invoke(_persistence, null)!;
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await task;
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var loaded = (ISettingsSection)((dynamic)task).Result;
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var migrated = MigrateIfNeeded(loaded);
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_dataSettings[type] = (ISettingsData)migrated;
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_migrationCache.TryRemove(type, out _);
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}
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catch (Exception ex)
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{
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Log.Error($"Failed to load settings for {type.Name}: {ex}", ex);
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}
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}
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}
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/// <summary>
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/// 初始化方法,用于获取设置持久化服务
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/// </summary>
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protected override void OnInit()
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{
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_persistence = this.GetUtility<ISettingsPersistence>();
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}
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protected virtual void Dispose(bool disposing)
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{
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if (_disposed) return;
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if (disposing)
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{
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// 清理托管资源
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_dataSettings.Clear();
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_applicators.Clear();
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_migrations.Clear();
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_migrationCache.Clear();
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_loadAsyncMethodCache.Clear();
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}
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// 清理非托管资源(如果有)
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_disposed = true;
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}
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} |